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MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarking2020-09-22 05:01 pm
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TEST DRIVE MEME #013

> TEST DRIVE MEME #013

Welcome to the Meadowlark test drive meme! After waking up in strange and rather worrisome conditions, characters will need to begin to live their lives in this new world. All TDM threads take place after the arrival process, so please assume that the initial adjustment period has passed – in which the characters were dropped off behind a bar run by previous arrivals who then direct them to live in a safehouse for four days before hitting the streets. Now it's time to see the bright sights and sounds that New Amsterdam – and beyond – has to offer.

All Meadowlark test drive memes will not be game canon because of the nature of our arrival logs. Please feel free to carry on relationships that make sense, but please keep in mind that the TDM may not reflect current circumstances in game.

Applications open every month on the 1st of the month at midnight UTC (00:00).


NOTE: The PCs have chosen to call themselves "the Displaced," and that's become the common parlance to refer to them.

All applicants can use threads from the TDM for their samples.

> SETTLING IN

There is very little that can smooth over the experience of your arrival in this world. Coming to your senses in a van, drugged and restrained, only to be carefully helped out by the unknown guards and nurses and then abandoned in an alleyway of a local sports bar by the name of Red Wings. What comes next is relatively straightforward: you're found by the employees at the bar, all of whom were once left in a similar situation to this one. You're brought down to a safehouse across town that's hidden underneath a soundproofed garage that's been kitted out for training purposes. You'll learn that you aren't among the first that this has happened to here. There are others not from this world who have experienced the same, with no recollection of how they came here. Like you, they have few answers about what's happened to them. Maybe this knowledge brings you a growing sense of futility, or perhaps it inspires a deeper determination in you. But even as you begin to think on what to do next, life has to go on.

All of the new arrivals will be given a fake ID and a background that will lend them access to entry-level jobs. It may be overwhelming, but their fellow Displaced have found their footing enough to be able to help the newcomers. Two Morningstar agents by the names of Gaby and El will be around to take care of world integration and IDs – the rest will fall to the Displaced who arrived before. It would take at least a month's wages to put down a deposit on even the smallest apartment in the city, so everyone has a grace period before they have to leave the safehouse – and then some, depending on the kindness of who's running the show.

Gaby and El will also make their purpose clear if asked: they are a part of Morningstar, a group dedicated to fighting corruption, tearing the capitalist oligarchy down to nothing, and trying to help make a better world. It will be made expressly clear that this entire arrangement to get the Displaced situated in the world is meant to be kept a secret, and that especially includes Morningstar's assistance. Letting the world know about their involvement could cause big problems.

> EXPLORE THE CHANGES
Despite the lack of answers about why you're here, your fellow Displaced will be able to give you a rundown of the changes they've recognized in each other. Anyone who had powers before will find them gone. Anyone who was once an AI or in a completely artificial body will find that their current body is now fully human. Those with cybernetics will find that they've remained mostly untouched, though any primitive ones may be replaced with temporary ones that are improvements on the previous models.

NEW POWERS. In the place of any powers that were lost, there is now a new power. These abilities are unique to each of the Displaced and seem to update over a certain period of time, with the changes appearing thanks to critical emotional events. One thing that's apparent is that the power seems to be linked to the Displaced individual's personality or life before this one, shaped according to who they happen to be. When this power appears, their chest glows with a blue light that shines from their sternum, and it can be triggered by anything: natural inclination or a moment of great stress. If someone's out in public when this happens, they might want to duck under cover lest the blue glow from their chest and the unusual power's appearance draws unwanted attention.

EMPATHY BOND. No matter the circumstances or the conditions, every skin-to-skin touch of the Displaced triggers this empathy bond. Whether they touch hands, brush cheeks, or knock into one another on accident, they'll be met with the emotions of the person they've touched. Every instance of skin-to-skin contact will trigger an immediate empathic bond, letting you feel the other person's emotions and vise versa. While there's nothing that can be done to completely prevent this, someone can either decide to hold on and continue sharing that level of emotional intimacy, or let go and end the shockingly vulnerable exchange. If someone is particularly tactile but not fond of sharing their emotions, they might want to invest in a fashionable pair of gloves.

MEMORY SHARE. In the past year, the Displaced unlocked the ability to share memories similarly to how they can share emotions. While unknown at first, the Displaced soon learned that they could share a memory with each other the same way they could share emotions. All they need to do is focus on a memory and touch the skin of their fellow Displaced, and then they could pass this experience along. These memories are shared through the eyes of the giver, granting the receiver a unique insight into the thoughts, feelings, and sensations during a specific moment in their life.

DREAM SHARING. Once one, two, or five Displaced fall asleep, they may be able to find each other in their dreams. These dreams lead to the dreamers themselves feeling lucid and somewhat in control of their surroundings—though the control itself is ultimately dependent on the dreamer and how well they come around to understanding what's going on. Dream logic applies with the flow of time, but no one is able to spend their entire lives there. Lost powers are still gone for any of the Displaced, but they can use their dreams to practice any new ability that they've received. Memory shares and empathy bonds are just as possible within these shared dream states—if anyone doubts that another Displaced is really there, they can test the empathy bond to see if it activates.

POWER SHARES AND UNIONS. The Displaced can share something of themselves with another Displaced by offering them an object that comes out of their chest. This object is meant to be symbolic of the person it comes from and significant to them in some way. When someone else takes hold of this object, they will get a sense of the owner's essence, along with temporary access to their in-game ability. Only when they give the item back do they give up the power in question. In addition, the Displaced are able to act in unison and create a fusion of their powers, making it so they can fight someone else with them at once. This ability is there from day one, but the power's ability will only ever present at its current stage.

> THE NETWORK
When the Displaced first showed up, Morningstar set up a private network for all of the Displaced to use in order to communicate. Most of the veteran Displaced are old hands at using the implant now, and will be happy to provide any necessary information on how to utilize this new tool and understand its application in daily life.

Early on, every newcomer receives access to the encrypted network, only available to you and the others like you, making contact between you easy and safe. Familiarize yourself with this network and dig in. Perhaps you're hoping to find some bigger answers, ask about the current nail polish trends in New Amsterdam, or want to play a game of "hot or not" among the Displaced.

IDENTIFICATION. Everyone who gets set up with an ID gets access to Morningstar's network. In order to ensure that none of the Displaced stand out like sore thumbs, Morningstar's agents El and Gaby ensure that everyone has a name that makes it so they fit in among society. All usernames are thusly formed as firstname.lastname, with some room for creativity (Ziggy Stardust has now been among the Displaced twice).

PRIVATE COMMUNICATION. There are private, one-on-one modes of communication available as well, though without the security of Morningstar's encryptions, they're much less safe. You can make calls, send texts, make videos, and even interact with others in a VR simulation—however, it's made very clear that the government has a means of tracking this communication. Big brother is always watching.

> RESOLUTION DAY FESTIVAL

The day of April 26th is known to all United Nations citizens: it's Resolution Day. To everyone around the world, it was originally thought of as the day that the burgeoning United Nations finally rescued humanity by eradicating the last known AI lifeforms. This act took place in 2101. However, recent circumstances have revealed that the United Nations had lied about this fact. For over four hundred years, they kept the AI Judas locked away in their military headquarters in New Beijing. During his enslavement, Judas was forced to create technology to serve the UN's purposes, helping turn their soldiers into a hivemind-like group that would always fall into line.

The Displaced know that there are more AI in the world. El, the Morningstar agent who helps create everyone's IDs, is one of them. This is a secret hidden away from the rest of Morningstar due to the massive anti-AI sentiments. The other is Cassius, a space exploration AI who brought chaos to the Displaced before switching sides to become their ally. None of this is known to the world at large.

Of course, El is linked to the war itself. El was formerly known as Elysian, the AI who accidentally kicked off the six-year-long Xelkoven War between humans and AI. Once a security unit, Elysian killed 50 households full of people as ze believed them all to be a threat. The war was ultimately named after the largest artificial intelligence distributor at the time: Xelkov. Ultimately, a billion humans died in the war, and there was the very real risk that the rest of humanity could have followed if they hadn't advised a method to put the AI down for good. Even though humanity lived on, artificial intelligence did not – save for the three aforementioned AI.

With all this coming out, people in this world aren't psyched to celebrate Resolution Day for the reasons they had been taught growing up. But they're still interested in a day to celebrate each other and humanity's survival.

The citywide celebration of Resolution Day starts early and finishes very late, so whether you choose to join in the fun, learn more about the history of the festival, or take advantage of the revelry for other, more nefarious goals, you'll have plenty of time. As the festival sprawls wildly throughout the streets of New Amsterdam, it gives even the most desolate parts of the city new life with bright lights, noise, and plenty of food. Most businesses are closed for the day, but not all of them—if you've gotten yourself a restaurant, street cleaning, or corporate PR job, you might find yourself stuck on a double shift. Better snatch what small moments of enjoyment you can!

> ENJOY THE FESTIVITIES
Anything you'd think would be at a festival in the year 2512 is definitely at this festival. Food, games, dancing, alcohol, free stuff? It's all there for your enjoyment. While the city streets will be full of people, this isn't a bad day to try networking. Want to get a new job or find a way to pry some information out of someone when they're least likely to remember you? Try to butter them up—or use the powers you've been granted to get your way. If anything goes badly, at least you can slip back into the crowd.

GAMES. Care to play a game? All attendees can play for free. Some games —like the hoverblade racing, the augmented reality fightboxes, and the street-wide bouts of laser tag—require a partner or a competitor, so you better hope someone's willing to do you a solid or bring out your competitive side. For anyone who's interested in something a little less hands-on, all of the city's biggest VR arcades will have setups with all the latest games. Hoping to get noticed for your gaming talent? This might not be the day to try to stand out, but anyone's down to try.

FOOD TRUCKS. It's time to try the delicacies of New Amsterdam. Hundreds of food trucks have turned out today in droves with high hopes that they'll come away turning a profit. Down for some Mexi-German fusion? Or perhaps you're hoping that pad thai still tastes the same with grasshoppers? Share your food – or give away whatever you don't like. Food trucks are the hub of activity, and the busiest ones might be worth the time, but you'll be standing in line for a while.

NETWORKING. There are other opportunities with the city being flooded with festival-goers. Whether someone is on a mission to try to test the current sentiments toward Morningstar or simply wants to charm some corporate execs, this might be the time to get it done. Whatever your cover story is, make it good. Whether you claim you're hoping to pitch an idea for some new tech or are more interested in seducing – or squeezing – some information out of them, following them into the next bar or karaoke booth may give you the perfect chance. But you might want a lookout to watch your back, a co-conspirator to keep them plied with drinks, or maybe you'll need a voice of reason to stop you from squeezing too hard. Discretion is the name of the game. Everyone can agree upon that.


> HISTORY LESSONS
Aside from your typical booths of free samples, charitable causes, volunteer applications, and white chocolate-covered beetles, you'll find an opportunity to learn about Resolution Day’s history. There are various stands available where—thanks to the augmented reality application of your neural implant—you can view videos about the origins of the festival and the reasons for celebrating. If you haven't done your initial search yourself, you'll be able to buff up on it here. These booths tell the United Nations' version of the history with zero reminders about what came out about Judas.

VR SIMULATIONS. If you'd like to feel like a hero, the UNA are running several virtual reality simulations where you can be taken to the battlefield to fight alongside fellow soldiers, working to bring the outwardly robotic AI to submission. The virtual reality simulation interacts with your neural implant to give you the most realistic experience possible. If you don't ground yourself enough, you'll be certain that the sights, sounds, and smells around you are real as you march in formation toward the brutality waiting up ahead. Feel free to team up with a partner on a side mission, or maybe try to keep someone from plugging in for what could be a traumatic experience. Eerie, heart-wrenching music plays when you die, but is promptly followed by the image of several corporate logos reminding you that they sponsored this day and this event.

SYMPATHIZERS. If you're uncomfortable with the concept of eradicating all AI, no one will understand why. AI sympathizers are not present among the native population. Everyone in this world has been raised with the understanding that AI only wanted to destroy humanity, and that everyone is lucky to be alive in spite of it. They have a deeply ingrained fear, and anyone claiming to formerly be an AI or android won't receive a very friendly response. Even if they know the UN used Judas for centuries, it doesn't mean they're any less afraid of artificial intelligence: they've been raised to believe that all artificial intelligence was out to eradicate humanity.

> CRIMINAL ACTIVITY

Traveling down from the hectic main city streets reveals a different side from the gloss and promise of New Amsterdam. Economic disparity runs rampant throughout the city, and many people are pushed to desperation, looking to find other ways to make ends meet. In the darker shadows, many illegal activities thrive, out of view of the authorities—or perhaps known and supported by corrupt individuals. Maybe you're out exploring, completing a task for Morningstar, or working a job in the place you excel. Whatever brought you to the rougher parts of town, you may want to watch your step, or else find the city eating you as it has so many others.

> ORGANIZED CRIME
Organized crime still has a strong foothold in the world, with gangs and more established families working with drugs, weapons, property, and black market cybernetics, to name a few. These organizations are sprawling units that regularly recruit new members into their ranks, so long as they can prove themselves by passing the intensive hazing. While there are two main mob entities in New Amsterdam—the Riverstone Mob and the Petrov Family—there are a handful of gangs that otherwise roam the streets. Some are loosely sponsored by the mob, while others are fledgling groups trying to gain clout. More than anything, these groups know they don't have the power of the corporations or government, and do everything to seize more power when they can.

JOINING UP. Catching the eye of the mob is difficult, but not impossible. Getting into the larger gangs is less difficult, but they're still wary of anyone who doesn't know the ins and outs of how to duck surveillance, traffic drugs and supplies, and intimidate people without catching flack from the NAPD. The best way to start getting attention is through their clubs, casinos, and illegal gambling dens. Getting inside isn't always easy: it might take a few weeks of legwork to get an invite, but someone could try to strongarm their way inside or use some chicanery to make it a smoother endeavor.

ESCAPE PLAN. Whether you went in to cause trouble or accidentally caused it by breathing the wrong way, it's good to have an escape plan in place. Does that mean fighting all the goons available? Maybe. What about stealing a hover bike and getting away? The good news is that hover bikes can fit where hover cars can't.If you've got the skills, you'll be able to weave through the chaos of the city and make a clean getaway. Just don't let the chase run for too long, or you'll have law enforcement on your ass as well.

> FIGHT CLUB

No matter the occasion outside, New Amsterdam's fight club events are held every evening. The bouncers at the door don't have too many scruples on who they let inside. All they care about is whether someone has the money to pay the cover charge.

The interior of the fight club reveals the sophistication of a business that's used to uprooting itself regularly. All the fights take place in a large cage in the center, and you remain on your feet while you enjoy the show. There is a special VIP section if you've been lucky enough to receive an invite or bribe your way in – just keep in mind that these invites are scarce, and you will have to have done something spectacular to earn the attention from someone high up the food chain. Regardless of where you end up, there is one rule: what happens in the fight club stays in the fight club. This tenant is law, and everyone's heard stories of the different (and sometimes extreme) lengths that have been taken to maintain it.

FIGHT. It's time to sign up and test your chops against other fighters. Many of the fighters boast illegal cybernetic enhancements, so it would be a really good idea to have someone on hand who knows some first aid. Fights can either happen in duos or in one-on-ones depending on the signups for the evening.

RINGSIDE CHAT. You might just want to enjoy the show, or use the opportunity to grill the bartenders for information. Just be careful not to make a fool of yourself. Asking too many questions might catch the wrong kind of attention – the kind that might find you being thrown into the ring, whether you wanted to be there or not. For all the blood spilled, these fight clubs thrive on discretion, so whatever you do, try to keep it quiet.

> A LIFE OF CHAOS

Life in New Amsterdam was once all festivals and people avoiding association with organized crime. Life in New Amsterdam these days is full of drama, citywide disturbances, and everything else that might be expected of an action film in progress. While there aren't many answers for what's happened to the Displaced, there is enough chaos going around that it seems like it may be connected to their arrivals.

The worst part is that New Amsterdam seems to struggle. Rather than being an anonymous backdrop to those action films, New Amsterdam is a bustling city full of life that never asked to be at the heart of this. When trouble hits, most repairs and restorations focus on helping those with money, while others are left forgotten living in tents and hoping for a helping hand. Recent circumstances have called for improvements in this area—there is more charitable work than ever before in New Amsterdam—but it's still a trying time.

Where the Displaced stand in all of this varies, but it's hard to ignore a city in trouble.

DISPLACED VERSUS DISPLACED. Whether it's by manipulation of an outside force or through inhaling weird monster gas, sometimes the Displaced are at odds with one another. When some of these few heroes are fighting, it means that the city can be left in even greater danger. Other times, the Displaced might not be able to control themselves. Feeling a sudden surge of vengeance and hoping to follow through on it? That monster gas might be the cause. Want to finish out a nasty deal to get something back important? The monster gas won't be an excuse, but maybe someone can pretend it was. Life as a Displaced is wild sometimes.

MONSTERS. As for unconventional threats, there are the monsters. These creatures first turned up in giant form when the first batch of Displaced arrived, stomping all over New Amsterdam. The less unique version of the monsters are around 400m high, have lizard-like features, and tend to show up by tearing down a portion of New Amsterdam's city wall And that's the less unique version. More unique monsters vary in size and make, seeming to be an amalgamation of a number of different creatures. Half-snake, half-dog? Seems odd, but it happens. Hell, we even have a bestiary of some of what can be found. The one consistent feature of all these monsters is they all have golden irises. Suffice to say that running into these creatures could be a problem.

SIMULATION. There aren't many AI left in the world, but the most notorious of them – Judas – definitely has an axe to grind. Once the leader of the AI effort as they sought to destroy humanity after countless AI were wiped out for humanity's "protection," Judas is now well aware that he's only one of three left in the world. Getting a little payback against people is only fair, isn't it? His favorite means was via a simulation, dragging people into a post-apocalyptic hellscape where humanity was forced to live underground and live out repetitive scenarios where they had no choice but to play along or feel like they couldn't survive. This stimulation interacts with the VR technology built into the neural implants, stimulating adrenaline and fear exactly when Judas wants it to do just that. Why? Oh, torture. Why not? Oddly enough, Judas doesn't create any facsimiles of other AI. He takes full ownership of what he puts people through once he takes control. Sure, Judas is a little screwy but after 400 years of captivity, no one can really blame him, can they?

LEAD A REVOLUTION. Just because a world has free health care doesn't mean it's working for all of its citizens. Thanks to a variety of screwed up things over half a millenia ago, this world ended up permanently corrupt. Corporations act as training grounds for political positions, and while nobility is a thing of the past, wealthy families continue on thanks to the oligarchical stronghold that controls the world. Time to change some things up. Either by working with Morningstar or alone because of an urge to create some chaos, this world is ripe for change. Are you going to be the one to bring it about?

> GO NUTS

Feel free to branch out and explore! Visit a doctor about some advanced cybernetics. Sneak through the city checkpoints and set out into the wilderness. Try to hop on a train bound for one of the world's five spaceports to see one of the colonies—though bear in mind the cost and difficulty of one of these joy rides. Experiment with some insect based versions of your favorite recipes. Perhaps you'd prefer to engage in some illegal street racing, spend some time getting used to the technology, or try to become a social media celebrity. Use the SETTING for inspiration and choose your own adventure!

notathreat: (5)

[personal profile] notathreat 2020-09-25 02:28 am (UTC)(link)
If I come up with something actually good, then sure, I guess.

[Ellie shrugs her shoulders, lifting her eyebrows, surprised- it's been a long, long fucking time since she's met anyone new, held an actual conversation with anyone she hadn't known for years. In Jackson there are few strangers, and those people are more comprised of the news they carry, the things they need, than themselves.

And this guy is genuinely being cool -- enough for her to bite back a laugh at the thought of how those brownies would turn out. She sets her glass on the bar, is about to offer to buy the next round, return the favor, when he asks.

... and its a fucking weird sensation. Something dropping in her chest and stomach, displaced and strange and so beyond unfamiliar. The smile disappears, and Ellie looks back at him in a way that might have been insulting if the shock and confusion weren't so genuine.]


Oh, I'm-

[Fuck. Fuckfuckfuck. She searches for the word, has a moment of panic as she fumbles for it.]

... really gay.
Edited 2020-09-25 02:30 (UTC)
withmeinparadise: (08.)

[personal profile] withmeinparadise 2020-09-25 02:47 am (UTC)(link)
[ He can see the no coming before she actually answers. It's not something that bothers him, really--he got over the crushing disappointment of being turned down sometime before age twenty--but the reason's not one of the usual ones. His brows go up a split second before his mouth opens and... ]

Oh. Crap--

[ Sorry, shoulda realized. He'd figured she was dressed that way for the ring. ]

Figured, y'know, you asking to get a drink... [ One hand gestures vaguely toward the bar, like that'll explain everything. ]
notathreat: (17)

[personal profile] notathreat 2020-09-25 03:04 am (UTC)(link)
[It's a massive fucking relief when he doesn't seem mad, and then it goes from being a weird sensation to being almost funny, and she tries her best to hold back the awful urge to laugh.]

Fuck, dude, I was gonna buy you one, just to get you talking, I-

[It's a slip, but she can't help it. A laugh bubbles up and she can't quite catch it in time.]

Shit.
withmeinparadise: (37.)

[personal profile] withmeinparadise 2020-09-25 03:17 am (UTC)(link)
[ Well, it is funny, at least a little bit. She laughs, he sort of cough-laughs, and it's fine. Probably. ]

Here, let's say we start over. Sam Drake.
notathreat: (6)

[personal profile] notathreat 2020-09-25 03:42 am (UTC)(link)
Ellie.

[Fuck, but it's a relief to hear him laugh. It unhitches something in her chest, relief and all that balled-up weirdness and something deeper, something waking up. She can do this. She can be a goddamn human being.]

... Ellie Miller.
withmeinparadise: (29.)

[personal profile] withmeinparadise 2020-09-25 02:02 pm (UTC)(link)
[ He gives her a nod, a silent sort of nice to meet you, Ellie Miller. ]

Listen, they overcharge for the drinks here. You wanna stick around and fight or find a better bar? There's a couple nearby ain't so bad.

[ Does he need to specify he's not making a pass at her? For now, he doesn't. ]
notathreat: (7)

[personal profile] notathreat 2020-09-25 06:23 pm (UTC)(link)
[This time, it's a much more comfortable suggestion, and Ellie nods back, letting her shoulders relax.]

Nah, I was just scoping it out, for now. [She needs to watch a few more fights, get her bearings on how the game's played, know the rules so she can bend them.]

But yeah, somewhere cheaper sounds good. I'll get the next round.

[And maybe it'll give them a little more room to talk, about Boston, and his apparent connections to the black market paper industry.]
withmeinparadise: (04.)

[personal profile] withmeinparadise 2020-09-25 06:28 pm (UTC)(link)
Gonna hold you to that. C'mon.

[ Why he's willing to skip his time in the ring, he doesn't actually say, but there's the faint blue shadow of a bruise on one of his cheekbones. He's clearly given it a shot before.

Outside, it's quieter. He pauses on the street, trying to decide where to go. ]


See, this is more like it. You a beer drinker, or d'you prefer the hard stuff?
notathreat: (3)

[personal profile] notathreat 2020-09-25 06:38 pm (UTC)(link)
[Ellie follows with a nod, putting her hands into her pockets and rolling her shoulders. It's quieter, cooler, the air smelling of city instead of sweat and blood and too many close bodies. There are more places to hide, though. She keeps up with Sam, walking at his side and just one step back, pausing just barely out of arm's reach.

It's long-honed habit. Give him room to move if he has to. She's still watching him, interest as much as self-preservation. She still hasn't pinned down exactly what type of person he is.]


Beer, maybe a whiskey now and again. I don't like to get too fucked up, just in case. You?

[In her experience there's been a lot of just in case moments.]
withmeinparadise: (06.)

[personal profile] withmeinparadise 2020-09-27 12:50 pm (UTC)(link)
Eh, I'll drink anything once. Best stuff doesn't really exist anymore--c'mon.

[ Turns out you don't need some kind of fungal apocalypse to destroy the world. Global warming took care of most of the places he used to call home, and all the liquor went with the marketplaces and rainforests, the sleepy little villages and the bustling cities.

He leads her a block or two over, stopping at a nondescript building with a nondescript name on the sign. It's the kind of dive bar he thrives in, and without the entertainment to jack up the prices, the drinks are a good deal. Just requires a little warning before he pushes open the door, his voice suddenly soft: ]


Don't use your power in here, an' don't touch me. Long as they don't know what we are, it'll be fine.
notathreat: (19)

[personal profile] notathreat 2020-09-27 08:43 pm (UTC)(link)
[Ellie thinks back to his anywhere south of the border comment, briefly wonders if he's tasted the weird shit Tommy had talked about, back in the day.

She doesn't have a chance to ask right away, though. As they duck into the bar, the low murmur almost surprises her. It's a purely tactical statement, but the way he says it has her remembering the way Joel used to speak to her when he wanted her to be on guard.

Ellie shakes off the feeling and nods, doesn't question it. The bartender at this place does ID her, a small scan that reads over whatever it is they embedded in her skull. Every time someone checks her, Ellie wonders if Meadowlark's handiwork will hold. So far, it has.]


So what's the best stuff?

[Ellie tilts her head after they place their orders, leaning against the bar. It's a little sticky, and she tries to ignore that.]

Those bottles of tequila with the snakes in them?
withmeinparadise: (28.)

[personal profile] withmeinparadise 2020-09-27 10:10 pm (UTC)(link)
Worms. [ An easy correction, cheerful, and if he notices that the place is somehow dingy despite the utter lack of smoke, he doesn't show it. ] Sometimes scorpions. S'the kinda mezcal you drink when you wanna get drunk--tastes like shit, but it gets the job done.

[ Or if you're a tourist, and God knows he'd essentially been a dumb, if street-smart, tourist when he and Nathan finally got down there. Of course he'd wanted to try the stuff. ]

Every country you went to, back then, they each had their own thing. Lot of 'em, national liquor was just rum or guaro, but Panama's got seco. Colombia, it's aguardiente. [ He's starting to tick them off on his fingers now. ] Brazil, cachaça; Guatemala, cusha; Venezuela, cocuy. All kindsa stuff.

[ But wait, the question--guess he should try answering the question. ] Spent a lotta time in Colombia and Panama, always liked aguardiente and seco.
notathreat: (35)

[personal profile] notathreat 2020-09-28 01:58 am (UTC)(link)
Oh, fucking creepy.

[Why did it have to be scorpions? From the bottom of her heart, yikes. Ellie leans against the bar, picks up her glass, and listens to him. While only about half of it makes sense to her, she tries to lay against her sixth-grade geography knowledge. Unfortunately that teacher was a dick, so she doesn't remember most of it, but it sounds like a bunch of countries from South America, around Mexico.]

What brought you down there?
withmeinparadise: (19.)

[personal profile] withmeinparadise 2020-09-30 01:26 pm (UTC)(link)
[ And Sam's happy to talk. It's not a bad setting for it--he's got a long history of telling stories in bars--and Ellie's good company so far. ]

Eh, had to go someplace. Didn't wanna stay in Boston. [ Couldn't stay in Boston, but that's neither here nor there. ] Guessing you never got down that way.

[ Halfway a question, halfway a statement. ]
notathreat: (7)

[personal profile] notathreat 2020-09-30 11:34 pm (UTC)(link)
[One doesn't have to have Ellie's experience in dodging painful subjects to see that sidestep. She nods, easily accepting his answer.]

Not sure anyone wants to stay in Boston.

[The same answer is good enough for her -- but answering honestly isn't going to hurt much of anything here.]

No. Stayed in the good ol' US of A. Kinda zigzagged around the country, though. There wasn't much left to see.

Would you go back if you had the chance?

[That's the real question, here. For some people this place will be a prison, for others a paradise.]
withmeinparadise: (43.)

[personal profile] withmeinparadise 2020-10-04 03:01 am (UTC)(link)
Back...where I was?

[ Or to Boston, the answer to which is a hearty hell, no. He left snow behind decades ago, for the most part, and he's not all that interested in going back to it. ]

Eh, maybe. I was in the middle of some stuff, wouldn't mind seeing it through. [ Is lowkey obsessed with seeing it through. But then there's the Nathan Issue, something he'd rather not get into right here. ] This place ain't a bad vacation, though, once you get used to it. What about you?
notathreat: (18)

[personal profile] notathreat 2020-10-04 05:20 am (UTC)(link)
Yeah, back there. Not exactly Boston.

[Ellie leans against the bar, taking another sip of her drink as she listens, watching the play of emotions over his face. There's stuff there, sure, but it's not laid out in a way she can really read.]

I...

[It's a complicated question, one that has her face falling a little bit, her eyes darkening.]

I dunno.

[There's an ache in her chest, and a part of her wants to say something, because if it's okay to say anywhere it's in a dingy bar in another fucking reality to someone who might not judge her too harshly. But it's all still so close.]

Something about this place is... seems like a fresh start.

[She tries for a smile, but it's fleeting.]

Middle of some stuff?
withmeinparadise: (s224)

[personal profile] withmeinparadise 2020-10-04 06:45 pm (UTC)(link)
Maybe it is.

[ A fresh start he didn't exactly ask for, but hell--it gets him and Nathan out of the mess at home for a little while.

The bartender brings his next beer over while Ellie's asking about his stuff, which mostly keeps him from perking up too much. This is something he'd rather play cool, even if it's not in the pursuit of flirting with her. ]


Looking for pirate treasure off the coast of Africa. Y'know, some stuff.

[ He knows exactly what he's doing, putting it like that. Of course he does. ]
notathreat: (123)

[personal profile] notathreat 2020-10-04 06:48 pm (UTC)(link)
[Ellie's going a little slower on her glass, so she's not on her second one yet, but she watches the way that Sam holds himself. Playing it cool, sure, but she doesn't see any indication of something bad either. Not immediately.

Still, she nearly spits her beer back into her glass.]


You are absolutely full of shit.
withmeinparadise: (03.)

[personal profile] withmeinparadise 2020-10-04 06:49 pm (UTC)(link)
[ Even better a reaction than he'd hoped for. Inwardly, he's preening. ]

Hand to God. You ever heard of Henry Avery?
notathreat: (33)

[personal profile] notathreat 2020-10-04 06:52 pm (UTC)(link)
Full of shit and sacrilegious.

[But she is smiling over the rim of her glass, her eyes bright. Even if this is just Sam pulling her leg, it's fun to follow him down this rabbit hole.]

I... have not. But I get the feeling I'm about to hear about him.
withmeinparadise: (s209)

[personal profile] withmeinparadise 2020-10-04 06:59 pm (UTC)(link)
I'll get my penance next time I go to confession.

[ So, never. St. Peter can take it outta him when he finally kicks it. ]

If you wanna. Just the most successful pirate in history, not a big deal or anything.
notathreat: (6)

[personal profile] notathreat 2020-10-04 07:50 pm (UTC)(link)
[This time Ellie does laugh, shaking her head as she puts her beer down, folds her arms against the bar top and leans up against it.]

Fuck, no, tell me. The whole story, frills and all.
withmeinparadise: (29.)

[personal profile] withmeinparadise 2020-10-04 09:40 pm (UTC)(link)
[ And that's how you know you've got 'em. He's usually trying to con someone--kind of a nice change, just conning them into listening to a pirate story.

So he tells her the story of Henry Avery, a first mate who lost out on six months' worth of pay while waiting around in Spain for ships to arrive and red tape to get sliced through--then got back at his stingy captain by committing mutiny. Sailing around Africa, waiting at the mouth of the Red Sea for the return of the Grand Mughal's treasure ship. Ganj-i-sawai, he says first, in as Boston an accent as they come, and then but the English called it the Gunsway. Attacking, taking the treasure--worth millions, more than you can imagine--running off, disappearing without a trace. He leaves out some of the finicky details of the fight with the Fateh Muhammed, some of the ugly stuff with the women traveling on the ships, keeps the story sleek and focused on the mysterious man of action at the heart of the tale. ]


No one knew what happened to Avery. Or his treasure. But there were stories, see, that he'd gone to Madagascar and made himself king of his own little island. They called it Libertalia--someplace they could be free, without the English breathing down their necks or the Mughals coming after their stolen treasure.

[ And now for the stinger to the whole story, delivered after he takes another sip of beer. ]

No one knew what happened...'til my brother'n I found Libertalia, anyway.
notathreat: (123)

[personal profile] notathreat 2020-10-05 12:19 am (UTC)(link)
[Ellie listens with bright eyes and the type of excitement she thought she'd left behind somewhere in her younger years, a smile on her lips as they work through their beers. Sam's a great storyteller. She asks the right questions, gasps at the right parts, and can sense that Sam's leading up to something big, here.

And when he gets to the point, there's no letdown from her. She grins hugely at him, her chin in her hand.]


You found motherfucking Libertalia.

Wait, so what about the treasure, was it actually there?

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