i. i never overthink it do what i want and i do it my way [safehouse]
[This is the second-least shitty welcome Rikku has ever endured during her dimension-hopping days. Five years, near enough, and Lachesis' has still been the most hospitable welcome party she's ever met. On The Tranquility, everyone had been understandably tense--and there had been literal monsters around just about every corner, ready to tear out their throats and minds. So that is what puts New Amsterdam nearly at the top of her I-guess-I'm-in-another-universe list.
And here she really thought it would end with two.
At least she gets to meet new people. That's what she tells herself, at least, trying to put a positive spin on the veritable dumpster fire that her life has become. And it works, in part. She's as chatty as she's ever been, telling anyone who will listen anything and everything about the past several years of her life, from her arrival in The City and her short stint as a superhero to hurtling through space on the S.S. Horrorship, as she none too fondly calls The Tranquility.
The longer she's in the safehouse, the more tools and scrap parts accumulate around her bed. Where did she get them? There's for her to know and nobody to ever find out. More often than not, when she isn't out wandering the city or stuffing her face in the kitchen (space food is the worst, and even bugs are better), she's sitting cross-legged on her cot, hunched over and fiddling with some miscellaneous device or bit of robot--machina, she'll insist--though it's impossible to tell to what end she's working. But if approached, she always chirps out a peppy:]
Heya, how's it shakin'?
[Even when she stays up to the wee hours of the night, long after she thinks everyone else has gone to bed. People keep weird hours in space, and adjusting is going to be hard. At least she has her little projects to keep her busy and her mind off everyone she's left behind.
For the second time.
Yeah, staying up super late working on nonsense machina is way better than thinking about any of that heavy stuff. Definitely.]
ii. i never try too hard i'm so awesome so effortlessly [festival > laser tag]
[Guns had been Yunie's thing after the Eternal Calm, but over the past couple years, Rikku has picked up a thing or two. She prefers her daggers, of course, because close-quarters make it much easier to snag something shiny or 'splody off someone in the heat of battle, but there's definitely something appealing about, you know. Not getting right up in someone's face when you're trying to kick their butt.
So when she finds out about the laser tag competition, she is in it to win it. She isn't intimidating by any means, but she's quick on her feet and good at squeezing into tight spaces, giving her the element of surprise.
Or it would, if she didn't burst out with a gleeful:]
Boo-ya!
[Every time she manages to shoot someone, completely ruining any cover she might have had.]
iii. watch me, take some notes 'cause i'm confident and i get it done [fight club]
[Rikku has exactly zero interest in the fight club itself. No, what she cares about are the hover cars and bikes parked outside. She's seen their like before--hell, shed helped build things like them before. And the tech may be different, but there are only so many ways to wire a vehicle that floats off the ground. Right? Right.
She hasn't done much slinking and skulking in a while, since there hadn't been much reason for it on The Tranquility, but she hasn't lost her touch. She manages to get up beside the hover bike below anyone's normal line of sight, and starts fiddling with the cover for the control box. Thieving hasn't been her main occupation in quite a while, and she might have felt bad about stealing this bike if she wasn't like 99.98% certain that it belongs to some scumbag who can probably afford to buy at least three others to replace it.
Supporting local business and ruining the night of some dude who has money to blow on losing bets seems fair. She was a hero once, after all.
She's got one eye on the guards by the door and the other focused on what her tricky little hands are doing. But she's only human, meaning she's only got two eyes. Hopefully they're enough.]
iv. i speak for the ones who do it best [network]
[Bad username or site: rikku @ highwind]
hey anybody got a spare set of jumper cables? wait do they even use jumper cables here? i haven't been able to get my hands on a hover-whatever yet so i'm not totally sure what they run on i guess
anyway
futuristic jumper cables, y/n? and like any tools you aren't using i don't care what they are, just tell me what they do guesses or improvised uses are ok
also the microwave in the safehouse is a wip i promise it'll work by tomorrow please let me keep sleeping here ♥♥♥
p.s. whoever is moving my machina stop there is plenty of space around my cot to move stop kicking my stuff under the bed you're gonna break it and i have literally no money to replace anything my future mechfriends deserve better
p.p.s. glad to know bugs don't taste as gross as i always thought
p.p.p.s. jumper cable request and microwave upgrade are not related
v. that's right, my generation [wildcard]
[ooc; i'm down for anything! rikku is a heavy CRAU, with 2 games over 5 years under her belt. she was in cape&cowl (pre-mask or menace) for about three years, and then spent about two years in ataraxion, hurtling through space until the ship crashed and the game closed. this puts her at about 22 years old.
this CRAU is very expansive, and rikku has met a lot of characters over the years. because of this, i'm going to request a soft reset of her memories of anyone she may have met who is currently in the game, so she'll remember events and people in general, but not necessarily their names or faces.
feel free to hit me up on plurk at watchet if you'd like to do anything specific or read a very, very long recounting of her history!]
rikku | final fantasy x-2 | CRAU
[This is the second-least shitty welcome Rikku has ever endured during her dimension-hopping days. Five years, near enough, and Lachesis' has still been the most hospitable welcome party she's ever met. On The Tranquility, everyone had been understandably tense--and there had been literal monsters around just about every corner, ready to tear out their throats and minds. So that is what puts New Amsterdam nearly at the top of her I-guess-I'm-in-another-universe list.
And here she really thought it would end with two.
At least she gets to meet new people. That's what she tells herself, at least, trying to put a positive spin on the veritable dumpster fire that her life has become. And it works, in part. She's as chatty as she's ever been, telling anyone who will listen anything and everything about the past several years of her life, from her arrival in The City and her short stint as a superhero to hurtling through space on the S.S. Horrorship, as she none too fondly calls The Tranquility.
The longer she's in the safehouse, the more tools and scrap parts accumulate around her bed. Where did she get them? There's for her to know and nobody to ever find out. More often than not, when she isn't out wandering the city or stuffing her face in the kitchen (space food is the worst, and even bugs are better), she's sitting cross-legged on her cot, hunched over and fiddling with some miscellaneous device or bit of robot--machina, she'll insist--though it's impossible to tell to what end she's working. But if approached, she always chirps out a peppy:]
Heya, how's it shakin'?
[Even when she stays up to the wee hours of the night, long after she thinks everyone else has gone to bed. People keep weird hours in space, and adjusting is going to be hard. At least she has her little projects to keep her busy and her mind off everyone she's left behind.
For the second time.
Yeah, staying up super late working on nonsense machina is way better than thinking about any of that heavy stuff. Definitely.]
ii. i never try too hard i'm so awesome so effortlessly [festival > laser tag]
[Guns had been Yunie's thing after the Eternal Calm, but over the past couple years, Rikku has picked up a thing or two. She prefers her daggers, of course, because close-quarters make it much easier to snag something shiny or 'splody off someone in the heat of battle, but there's definitely something appealing about, you know. Not getting right up in someone's face when you're trying to kick their butt.
So when she finds out about the laser tag competition, she is in it to win it. She isn't intimidating by any means, but she's quick on her feet and good at squeezing into tight spaces, giving her the element of surprise.
Or it would, if she didn't burst out with a gleeful:]
Boo-ya!
[Every time she manages to shoot someone, completely ruining any cover she might have had.]
iii. watch me, take some notes 'cause i'm confident and i get it done [fight club]
[Rikku has exactly zero interest in the fight club itself. No, what she cares about are the hover cars and bikes parked outside. She's seen their like before--hell, shed helped build things like them before. And the tech may be different, but there are only so many ways to wire a vehicle that floats off the ground. Right? Right.
She hasn't done much slinking and skulking in a while, since there hadn't been much reason for it on The Tranquility, but she hasn't lost her touch. She manages to get up beside the hover bike below anyone's normal line of sight, and starts fiddling with the cover for the control box. Thieving hasn't been her main occupation in quite a while, and she might have felt bad about stealing this bike if she wasn't like 99.98% certain that it belongs to some scumbag who can probably afford to buy at least three others to replace it.
Supporting local business and ruining the night of some dude who has money to blow on losing bets seems fair. She was a hero once, after all.
She's got one eye on the guards by the door and the other focused on what her tricky little hands are doing. But she's only human, meaning she's only got two eyes. Hopefully they're enough.]
iv. i speak for the ones who do it best [network]
[Bad username or site: rikku @ highwind]
hey anybody got a spare set of jumper cables?
wait do they even use jumper cables here?
i haven't been able to get my hands on a hover-whatever yet so i'm not totally sure what they run on i guess
anyway
futuristic jumper cables, y/n?
and like any tools you aren't using
i don't care what they are, just tell me what they do
guesses or improvised uses are ok
also the microwave in the safehouse is a wip
i promise it'll work by tomorrow please let me keep sleeping here ♥♥♥
p.s. whoever is moving my machina
stop
there is plenty of space around my cot to move
stop kicking my stuff under the bed
you're gonna break it and i have literally no money to replace anything
my future mechfriends deserve better
p.p.s. glad to know bugs don't taste as gross as i always thought
p.p.p.s. jumper cable request and microwave upgrade are not related
v. that's right, my generation [wildcard]
[ooc; i'm down for anything! rikku is a heavy CRAU, with 2 games over 5 years under her belt. she was in cape&cowl (pre-mask or menace) for about three years, and then spent about two years in ataraxion, hurtling through space until the ship crashed and the game closed. this puts her at about 22 years old.
this CRAU is very expansive, and rikku has met a lot of characters over the years. because of this, i'm going to request a soft reset of her memories of anyone she may have met who is currently in the game, so she'll remember events and people in general, but not necessarily their names or faces.
feel free to hit me up on plurk at