larkers: (pic#12386241)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarking2019-08-02 09:09 am
Entry tags:

TEST DRIVE MEME 006

> TEST DRIVE MEME #006

Welcome to the Meadowlark test drive meme! After waking up in strange and rather worrisome conditions, characters will need to begin to live their lives in this new world. All TDM threads take place after the arrival process, so please assume that the initial adjustment period has passed – in which the characters were found dropped off and had to live in a safehouse for four days before hitting the streets. Now it's time to see the bright sights and sounds that New Amsterdam – and beyond – has to offer.

All Meadowlark test drive memes will not be game canon. Please feel free to carry on relationships that make sense, but please keep in mind that the TDM may not reflect current circumstances in game.

NOTE: The PCs have chosen to call themselves "the Displaced," and that's become the common parlance to refer to them. Additionally, the "What Dreams May Come" prompt does not reflect any situation in the game, and will change on each TDM.

All applicants can use threads from the TDM for their samples.

> SETTLING IN

There is very little that can smooth over the experience of your arrival in this world. Coming to in a van, drugged and restrained, only to be carefully helped out by the unknown guards and nurses and then abandoned in an alleyway. What comes after is relatively straightforward: you're found by others and taken back to a safehouse, hidden under an old hover bike shop. This has happened before. There are others not from this world who have experienced the same, with no recollection of how they came here, bearing signs that they've lost months of their lives, but unfortunately, no more answers on how or why than you do. There are theories, crossed realities, a very real sense of immense violation to one's self. Maybe this knowledge brings you a growing sense of futility, or perhaps it inspires a deeper determination in you. But even as you begin to think on what next, life has to go on.

All of the new arrivals will be given a fake ID and a background that will lend them access to entry-level jobs. It may be overwhelming, their fellow Displaced have found their footing enough to be able to help newcomers. Two Morningstar agents will be around to take care of world integration and IDs – the rest will fall to the Displaced who came before. It would take at least a month's wages to put down a deposit on even the smallest apartment in the city, so everyone has a grace period before they have to leave the safehouse – and then some, depending on the kindness of who's running the show.

Morningstar's veteran agents will also make their purpose clear if asked: they are a group dedicated to fighting corruption and righting the wrongs of this world, though they're in the process of rebuilding things in New Amsterdam from scratch, and they know that the people in charge of those efforts wouldn't mind a little help. It will be made expressly clear that this entire arrangement to get the Displaced started in the world is meant to be kept a secret, and that especially includes Morningstar's assistance. Letting the world know about their involvement could cause massive problems.

> 001: EXPLORE THE CHANGES

You have been changed, and unfortunately your fellow Displaced don't have a whole lot of answers for you. They'll give you a rundown of your changes: no powers, empathy bonds and a new ability that'll pop up sooner or later. Still – what that means is specific to you, so it's down to you to figure that out.

Most of the troubling changes will be what's happened to each person's physiology. Every aspect of this situation is already enough to make someone feel scared, stressed, confused, or even angry at what's happened to them - having to navigate a new, crowded and noisy world could easily provide enough stimulation to make it worse . Unfortunately, strong emotion could be just the key to triggering your new power. To get things under wraps, you'll want to duck away to somewhere more private or hidden. Thankfully, there are numerous underpasses, dark corners, and currently-empty shops, but you'll need to be quick to avoid raising any eyebrows – or avoid hurting anyone.

Otherwise, you might prefer to play it safe and avoid striking out before you have more answers. As much as Morningstar has been helpful, you know that the others in your situation may have more information. But be careful that you don't end up sharing more than you intended. Every instance of skin-to-skin contact will trigger an immediate empathic bond, letting you feel the other person's emotions and vise versa. While there's nothing that can be done to completely prevent this, someone can either decide to hold on and continue sharing that level of emotional intimacy, or let go and end the shockingly vulnerable exchange.

> 002: THE NETWORK

Months before catastrophe hit, Morningstar set up a private network for all of the Displaced to use in order to communicate. This is due to their familiarity with the neural implant. Most of the veteran Displaced are old hands at using the implant now, and will be happy to provide any necessary information on how to utilize this new tool and understand its application in daily life.

Early on, every newcomer receives access to the encrypted network, only available to you and the others like you, making contact between you easy and safe. Familiarize yourself with this network and dig in. Perhaps you're hoping to find some bigger answers, ask about the latest weather or nail polish trends in New Amsterdam, or want to play the latest game of hot or not among the displaced.

There are private, one-on-one modes of communication available as well, though without the security of Morningstar's encryptions, they're much less safe. You can make calls, send texts, make videos, and even interact with others in a VR simulation – however, there it's made very clear that the government has a means of tracking these. This definitely isn't a place to be careless about your communication

> RESOLUTION DAY FESTIVAL

One day a year, everyone the whole system over participates in the annual celebration of Resolution Day. It's not explicitly stated what Resolution Day actually is; there's no reason to declare what everyone already knows, and characters may find themselves experiencing some intense culture shock as they stumble into the festivities. The celebration starts early and finishes late – very late – so whether you choose to join in the fun, learn more about the history of the festival, or take advantage of the revelry for other, more nefarious goals, you'll have plenty of time.

As the festival sprawls wildly throughout the streets of New Amsterdam, it gives even the most desolate parts of the city new life with bright lights, noise, and plenty of food. Recent circumstances have left New Amsterdam in a constant state of rebuilding, but the festival adds gloss to a lot of the damage – though most of the festival strays away from the most ruined architecture so that it doesn't serve as a constant reminder. Most businesses are shut for the day, giving their workers the time to enjoy the celebration, but some might consider this one of their most profitable days of the year – if you've gotten yourself a restaurant, rickshawing or corporate PR job, you might find yourself stuck on a double shift. Better snatch what small moments of enjoyment you can!

> 003: ENJOY THE FESTIVITIES

Anything you'd think it would be at a festival in the year 2511 is definitely at this festival.

Care to play a game? All attendees can play for free. Some games – like the hoverblade racing, the augmented reality fightboxes and the street-wide bouts of laser tag – involve a partner or a competitor, so you better hope someone's willing to do you a solid or bring out your competitive side.

If having fun involves less competition and more opportunities to feel emboldened, there are karaoke setups all over the city. Most of the songs will be unfamiliar to anyone who's new to this world, but like any music in any era, they're catchy enough. There are some jingles that have managed to survive several hundred years, and you might stumble across a gaggle of teenagers declaring that "All You Need is Love." To encourage letting loose, most of these karaoke booths have bartenders available to help someone find the courage they need to reach the stage.

Or maybe it's time to try the delicacies of New Amsterdam. Hundreds of food trucks have turned out today in droves with high hopes that they'll come away turning a profit. Down for some Mexi-German fusion? Or perhaps you're hoping that pad Thai still tastes the same with grasshoppers? Share your food – or give away whatever you don't like. Food trucks are the hub of activity, and the busiest ones might be worth the time, but you'll be standing in line for a while.

> 004: HISTORY LESSONS

Aside from your typical booths of free samples, charitable causes, volunteer applications, and white chocolate-covered beetles, you'll find an opportunity to learn about Resolution Day’s history. There are various stands available where – thanks to the augmented reality application of your neural implant – you can view video about the origins of the festival and what, exactly, everyone's celebrating. These videos will play for you and you alone, and you'll soon learn that this is the day, 410 years ago, that humans successfully ended the AI war.

If you'd like to feel like a hero, the UNA are running several virtual reality simulations where you can be taken to the battlefield to fight alongside fellow soldiers, working to bring the outwardly robotic AI to submission. The virtual reality simulation interacts with your neural implant to give you the most realistic experience possible. If you don't ground yourself enough, you'll be certain that the sights, sounds, and smells around you are real as you march in formation toward the brutality waiting up ahead. Feel free to team up with a partner on a side mission, or maybe try to keep someone from plugging in for what could be a traumatic experience. Eerie, heart-wrenching music plays when you die, but is promptly followed by the image of several corporate logos reminding you that they sponsored this day and this event.

If you're uncomfortable with this information, no one will understand why. AI sympathizers are not present among the native population. Will you risk trying to change their minds?

> 005: USING DISTRACTIONS

There are other opportunities in the city being flooded with festival-goers. For Morningstar, this is a prime opportunity to test new recruits when it comes to charming corporate execs and getting in good with them.

Whatever your cover story is, make it good. Whether you claim you're hoping to pitch an idea for some new tech or are more interested in seducing – or squeezing – some information out of them, following them into the next bar or karaoke booth may give you the perfect chance. But you might want a lookout to watch your back, a co-conspirator to keep them plied with drinks, or maybe you'll need a voice of reason to stop you from squeezing too hard. Morningstar values discretion – and so does everyone else, for that matter.

> CRIMINAL ACTIVITY

Traveling down from the hectic main city streets reveals a different side from the gloss and promise of New Amsterdam. Economic disparity runs rampant throughout the city, and many people are pushed to desperation, looking to find other ways to make ends meet. In the darker shadows, many illegal activities thrive, out of view of the authorities - or perhaps known and supported by corrupt individuals. Maybe you're here exploring, completing a task for Morningstar, or working a job in the place you excel. Whatever's brought you here, you may want to watch your step, or else find the city eating you as it has so many others.

> 006: GETTING IN

Organized crime still has a strong foothold in the world, with gangs and more established families working drugs, weapons, property and black market cybernetics, to name a few. These organizations are sprawling units that regularly recruit new members into their ranks, so long as they can prove themselves by passing the intensive hazing.

Maybe you'd like to have a role in such a powerful organization. Or maybe you'd like to use your relative anonymity to burn it all down. One way to get an in is through their numerous clubs and illegal gambling dens, where to get past the door you have to know a guy who knows a guy who knows a guy. Don't know a guy? Feel free to try to use brute force or some chicanery to make them believe that you belong among their numbers.

Just don't get caught doing anything they don't like – which could be breathing the wrong way, if you're unlucky enough. Best to have an escape plan in place, like perhaps stealing one of the many hover cars or hover bikes parked outside the establishment. If you've got the skills, you'll be able to weave through the chaos of the city and make a clean getaway – just don't let the chase run for too long, or you'll have law enforcement on your ass as well.

> 007: FIGHT CLUB

No matter the occasion outside, New Amsterdam's fight club events are held every evening. The bouncers at the door don't have too many scruples on who they let inside. All they care about is whether someone has the money to pay the cover charge.

The interior of the fight club reveals the sophistication of a business that's used to uprooting itself regularly. All the fights take place in a large cage in the center, and you remain on your feet while you enjoy the show. There is a special VIP section if you've been lucky enough to receive an invite or bribe your way in – just keep in mind that these invites are scarce, and you will have to have done something spectacular to earn the attention from someone high up the food chain. Regardless of where you end up, there is one rule: what happens in the fight club stays in the fight club. This tenant is law, and everyone's heard stories of the different (and sometimes extreme) lengths which have been taken to maintain it.

Maybe you're here to sign up and test your chops against other fighters. Many of the fighters boast illegal cybernetic enhancements, so it would be a really good idea to have someone on hand who knows some first aid.

Maybe you'd prefer to just enjoy the show, or take the opportunity to grill the bartenders for information. Just be careful not to make a fool of yourself. Asking too many questions might catch the wrong kind of attention – the kind that might find you being thrown into the ring, whether you wanted to be there or not. For all the blood spilled, these fight clubs thrive on discretion, so whatever you do, try to keep it quiet.

> WHEN CATASTROPHE HITS

Not everything in New Amsterdam is a festival or invading the local fight club to dig up some details. Sometimes the unexpected hits out of nowhere, unsettling circumstances and causing everyone to react. Depending on what it might be, these situations can be catastrophic on a larger, unnatural scale, or a smaller, more localized event. Many of the previously displaced have already undergone them, but there is always the chance that something like that can happen again.

> 008: A MONSTROUS ATTACK

Late in the night, while many are heading home or safe in their beds, ground-trembling quakes begin to wrack the city. Loud sirens begin to cry, alerting citizens to follow quake protocol and head to the nearest shelter or safe area, of which there are many around the city. Everyone seems to know what to do in response. Earthquakes are nothing new to these people.

However, it quickly becomes apparent that this rhythmic shaking has little to do with an earthquake. News feeds begin to report on a huge creature, standing roughly 400m high, approaching – and then breaking through – New Amsterdam's outer city wall. The reptilian creature has a tough, scaled hide, four legs, and a rather large tail. In contrast to its dark coloring, the creature's eyes, mouth, and many vein-like cracks along its body glow a bright gold.


In response to the attack, the UNA and NAPD attempt to unleash an assault on the creature. Unfortunately all this seems to do is cause it to erupt with yellow colored pustules all over its body. As this happens, three different types of creatures pour from its body, taking on new life as they hit the ground. Some are dog-like, while others are like crabs, filled with a dangerous venom that acts as a numbing agent on anybody that makes contact with them.

There are a lot of options: stand and protect, moving throughout the streets to protect New Amsterdam from yet another monstrous attack. Or take advantage of the opportunity, using the broken storefronts to loot and help pad your pockets in a world where you're most likely without a lot of what you'd like to have on hand.

> 009: WHERE THERE'S SMOKE

Around midday, vents open up throughout New Amsterdam to let smoke rapidly filter up into the foreground of the city. The reason why? A fire sparks in the underground portion of New Amsterdam, spreading quickly between two apartment buildings. The cause is unknown, and while firefighters are on the scene, they could use an extra hand. Numerous people suffer from the effects of smoke inhalation, and there are likely more inside the buildings themselves waiting for an assist.

For anyone who's been here already, this may feel like a familiar sequence of events, but going into the fire puts anyone at risk for being infected by the smoke itself. The infection is far from contagious and doesn't spread from one person to another - but it's highly unpleasant, leaving someone feeling mild nausea and headaches, irritability, vertigo, feverish … and vengeful. As the sickness takes hold and worsens, anyone impacted by this infection will feel the need to take revenge on people around them. This retaliation can take any number of forms from violent to non-violent: pick countless fights, or manipulate your friends into fighting one another for your own satisfaction, just to prove that they will turn on one another.

Thankfully, there is a cure for this righteous anger – unless you're inclined to feel this normally, of course. Any of the player characters who didn't stage a rescue in the burning building will be able to cure others by making skin-to-skin contact and holding on to it for a prolonged period of time. This contact will lead to their chest glowing blue for the entire duration, an increasingly burning sensation for both parties involved which eventually culminates in a sense of peace before giving way to a deep, pervading sense of sadness.

Throughout New Amsterdam, there will be countless people impacted by this infection thanks to their close proximity to the fire itself. It's up to you to help them – or leave them hanging, if that's what you prefer. But the only existing cure appears to be anyone with the strange blue stuff in their chests.

> 010: A VISIT FROM THE UNA

In an effort to get New Amsterdam's chaos under control, the officials in charge of the United Nation's Army send out their soldiers to try and smoke out any individuals who appear to be dissidents within the city. Whether they're Morningstar – or a similar uprising – they want to try to get things under control. They don't know why a monster attacked the city, or why a seeming bout of biological warfare hit many of the citizens and turned them against one another. What they do know is that they want to make a statement: if they can't control these events from happening, they'll ensure that the city is safe from people who want to undermine the government that maintains the world order.

It's futile, but the soldiers in question have no way of knowing this. They're ordered to do what's expected of them, and they act with fierce brutality and certainty as they enter homes and change the lives inside of them. When word gets out – and it does get out – there are only a scant few with the resources and powers to truly undermine these soldiers. They act as if they think in unison, clad in thick black body armor as they move through the halls, their heavy footsteps announcing their arrival. But that announcement may not matter, not for anyone unknowingly awaiting them – or anyone who may hope to stop them.

The best anyone can hope for is to mitigate the efforts of these seemingly unstoppable soldiers. Attempt to fight them or slow them down, and try to help the people who never asked for their lives to be changed.

Intervene to save lives – or use the situation to your advantage. These soldiers are heavily armed and armored. In order to help, everyone will have armor and guns of their own, but nothing on the same level or grade as what the UNA soldiers utilize. Try to get what they have on hand, and see if they're carrying around anything new.

It might help in whatever mysterious fight lies ahead.

> 011: WHAT DREAMS MAY COME

Fatigue hits when everyone least expects it, making it so that they can't keep their eyes open. No amount of caffeine is going to keep anyone awake. They'll soon find themselves drifting through a blue haze, as if they're drifting deeper and deeper into an ocean that swallows them. Once they find themselves upright, they'll see they're somewhere familiar – New Amsterdam, to be exact.

This New Amsterdam is different from the one that exists outside of dreams: covered in green wherever the eye can see, it seems as if the life that dominates New Amsterdam now is a touch more natural. Underneath all the green, the same buildings exist: the Pulsar headquarters, City Hall, and even a large hotel that's prone to holding large conventions – such as the Anime Naexpo. In fact, this green flora gives away to the many creatures abound in the city, none of them humanoid in nature. Many have bright blue or yellow eyes, and they live in separate parts of the city. These creatures vary in size, shape, and inspiration: some are cats with wings, turtles with large claws, or roving dogs that act like hyenas as they scavenge what remains. These animals are extremely intelligent, seemingly sentient, but reluctant to approach any of the newcomers who have come to this space.

If anyone takes care to explore, they will find a lost civilization. The odd thing is that it doesn't seem like New Amsterdam was gradually lost. There are cars that were yanked out of the sky and pulled down, crashing into the earth itself and providing an opening for the green to sprout forth, creating a makeshift cushion for the car from underneath. There are no remains of people. Yes, their apartments remain empty with their belongings, so they must have been there once. In corporate buildings, there are chairs that look as if they were filled – only now they're empty, with green vines spreading through the buildings themselves.

Whatever happened is hard to say, but the air itself is clean and fresh in New Amsterdam. There is no human life, but plenty of other life. There is plenty of food as well, with large plants growing peppers, apples, and oranges despite the odds and the intemperate nature of the environment. It is possible to search and find out what happened – and maybe even try to revert it. But should this be reverted?

If someone wants to enact change, this is the place to do it. And if they just want to see what might happen and stir up a little chaos? Everyone will know they're asleep and experiencing a lucid dream, though people's level of familiarity with what came before will be up to them. What actions they take here may not be reflected directly in the real world – but perhaps that should be motivation enough to keep this dream from becoming reality.

> 012: ARTIFICIAL (INTELLIGENCE) INTERFERENCE

The waking world is a different site for ruin, thanks to the interference of a mysterious and seemingly malevolent AI by the name of Cassius. Early in the morning, a powerful EMP rocks New Amsterdam, shutting down every kind of machine and system, with the exception of the neural implants in everyone's heads. Soon after, security protocols go up as a virus ravages the systems of New Amsterdam and surrounding areas, making it difficult for anyone in the city to interact with the outside world as a whole.

Just outside of the city, the large pyramid that's a part of the system that maintains environmental stability throughout the world goes dormant, causing temperatures to quickly rise. Everyone needs help. People were in accidents when their cars came crashing down, and the numerous, clustered together buildings in New Amsterdam meant that they were likely the unintentional landing pads. Cassius' efforts are thorough and dangerous as the city begins to quickly attempt to recover, rescuing people from harm's way while dealing with rising temperatures.

Where to go and what to do? Well, the good news is that the pyramid outside of the city can be easily reached by hijacking a car and flying it up to the pyramid itself. Inside, the pyramid is in bad shape, with everyone who worked there lying dead as a result of some mysterious power. Getting it jumpstarted means interfacing with the system and risking exposure to the virus that's attacking New Amsterdam's interfaces. Once that's done, however, the process to fix things can truly begin. Inside of the city, the hospitals issue emergency protocols, with all doctors rushing in to do whatever they can to provide care to the injured.

Otherwise? A shut down city in a world filled with surveillance and technological lockdown offers a lot of open doors. Even the UNA soldiers marching through the city to try to maintain peace seem to be doing so without orders or direction. They still work as a terrifying unit, but their overall goal for what's going on is unrealized. Corporate buildings are just as damaged as anything else, so it wouldn't be difficult to get inside and play opportunist. Cassius tried to lay waste to New Amsterdam – or so it seems. This AI may have also opened some doors that needed opening.

> THE STATUS QUO (THE WILDCARDS)

> 013: SPACE

Whether you're desperate for a reprieve from Earth after getting a taste of some unwanted righteous fury or curious about this century's space exploration, there are a number of opportunities available to let someone blast off. Most people will find that the process of getting into space is tedious, but also one that occurs regularly from day to day. The opportunities are there for anyone seeking a job out in the colonies, but first you'll have to get hired, or have approval for subsidy granted by the government. Journeys to the colonies are long and arduous, and what people find when they show up isn't any better. Most of the facilities are in poor condition, with food and water far more strictly rationed than back on Earth.

If you'd rather just take a trip out to space without having to worry about a job, you have a number of options. Anyone can book a trip to go off planet, if they have the capital, or perhaps you'd prefer to work towards some proper credentials and join a crew. Of course, someone wishing to skip to the front of the line can always just stowaway on the back of a ship – or steal one for themselves. Just be wary of the fact that the hangars these ships are in come with increased security to match their price tags. They're hard to steal, but not impossible. As long as you know to skip the hacking and go with brute force, it should work out fine.

> 014: GO NUTS

This isn't all there is to explore, so feel free to branch out! Visit a doctor about some advanced cybernetics. Sneak through the city checkpoints and set out into the wilderness. Experiment with some insect based versions of your favorite recipes. Perhaps you'd prefer to engage in some illegal street racing, spend some time getting used to the technology, or make a bold declaration to become a llama farmer. Use the SETTING for inspiration and choose your own adventure.

enchangement: (better red than blue)

river tam ~ firefly

[personal profile] enchangement 2019-08-02 05:43 pm (UTC)(link)
001. The Recently Displaced

It's quiet, in River Tam's head. A new thing, an...unwanted thing. She doesn't like it, to be perfectly honest, but the rest of her appears to be there and in working order, just as strange and broken as before. Because listening to the thoughts of others was such a passive enterprise, something that happened to her as opposed to something she made happen, she has no idea how to even begin to go about revitalizing the ability.

It's just gone, and her head is just quiet now.

She takes every opportunity to touch wayward, un-observant strangers, thin fingers skinning over exposed skin. River's side of the exchange is a sort of melancholy loneliness - and a thankfulness, that you've shared your emotions with her. Of course, not everyone's going to be pleased to be suddenly embraced or hand-held without much preamble by a waif-like teenager with months-long brown hair and little occasion to look you in the eye but, hey.

Maybe you're mad about it. Maybe you're not. Maybe she waved her fingers in the corner of your eye to get your attention first, said "Hi", maybe not. The choice is yours.

002. The Network

A common riddle full of uncommon answers.

What did you lose? What have you gained?

When? Whenever.

What? That's what she is asking.

Who? You. Another. Them. Whomever.

Where? Here. Before here.

Why? That's the purpose of answering the riddle.

An alternative for those who don't like riddles: give her a warning.


003. Party Girl

There's some sort of celebration happening. It surrounds River, engulfs her like flames, catching from one smiling face, from another doorway with snatches of music coming through it. She dances into the karaoke rooms, arms in the air, humming along to the tune and completely oblivious to anyone around her. Celebrations are like an emotional drug for the girl with no emotional control, and music is a series of vibrations her brain finds familiar in every tone and texture.

This is River's happy place. She is at home, here. Come, stranger, and dance with her.

013. The Final Frontier

River has spent some time here trying to convince these fine people to allow her to pilot a ship. Or shadow a pilot. Or work in maintenance. Something. But the words come out twisted and sideways and the man listening to her isn't listening, he's thinking about something else and she can tell but she doesn't know and won't touch him to get the color of the feeling of the thought he's having.

She's pretty sure she'd kick him if she knew.

"Just give her a test. Any test. Blindfold her in a grounded cockpit. She needs this."

014. River's Bold Adventure

She wants to learn more about the Morningstars, but is unsure where to look. Before, knowing came easily. Now she's flying blind on an unsure planet (Earth-That-Was?), without Simon or drugs to make the jagged edges in her brain easier to interact with.

She needs a job. She can't stay where she's sleeping now. She needs to be around people who remember to do things like eat every day, or she's going to get sick, she's afraid.

She's afraid of a lot of things. A lot of people are. But she needs friends.

{ feel free to run into River anywhere! }
Edited 2019-08-02 18:33 (UTC)
zippity: (i'm thinkin' about everything i've said)

Lena Oxton (Tracer) | Overwatch

[personal profile] zippity 2019-08-02 06:26 pm (UTC)(link)
RESOLUTION DAY
[As it turns out, New Amsterdam does not bring happy memories for Lena. She'd already gotten in at least one argument over AI rights -- loud enough that people were looking at her strangely and avoiding her on the street. It was no different from her life in King's Row, really -- the sentiment was the same. The politics were the same.

Well, mostly the same. At least there had been SOME sympathizers in King's Row. Here, it feels like there aren't any.

Lena is chewing her lip, sitting on a bench by herself while running through a jumble of thoughts in her own head. She had pulled out of the offered simulation before its completion, which no doubt owed to the sort of pale look on her face.

It is immediately wiped clean when someone approaches her. She has a heavy cockney when she speaks.]


Some holiday, yeah?

FIGHT CLUB
Oi!

[Lena is a small woman -- thin, whispy, with more leg than a person likely knows what to do with. By all appearances, she is a runner -- certainly not a fighter. But an argument with someone on the outside of the ring has a few people lifting her and tossing her inside. She hits the ground hard, and it takes her a second to blink and stand to face her (a) opponent. Judging by the startled expression on her face and the way she looks for an exit, this had not been her end game.

But when it becomes apparent that she cannot slip away easily, she squares herself off into a fighting stance and raises her fists. She's not about to surrender or back down, even if her opponent happens to be larger than her.

(b) When it's all over, Lena will be retreating to a corner to rehydrate herself, looking unhappy regardless of whether she had won or lost. She hadn't come to participate, she had come for information. And maybe to talk some people out of senseless punching of each other, neither of which she had much success with.]

THE UNA
[At first, Lena is not bothered by the presence of the UNA. Overwatch was, in its own way, a branch of military. She understands the necessities that come with being at war.

But the longer it goes on, the more uncomfortable she becomes. She can be caught spying on what they are doing from a distance, posture suggesting that she's about to do something really stupid. You can either (a) help her do something stupid or (b) stop her.]

WILDCARD
[Open to anything! Private message this account or pp me at [plurk.com profile] stabs if you want to work out something specific, or hit me with whatever's on your brain! I am flexible.]
anacardiaceae: (timm: bitch i'm coming for YOU)

pamela isley/poison ivy - batman: the animated series

[personal profile] anacardiaceae 2019-08-02 08:28 pm (UTC)(link)
002. The Network

username: pamela.isley

What an interesting place I've found myself in.

Are there many of us 'displaced' here? Where have you found the best paying work?

Also, if any of you need help with your garden projects, I can assist with that. Whatever the scale may be.


007. No One Talks About Fight Club Anymore

Whispers got her here, and a little bit of funds got her a styled haircut that frames her face better than the wild growth that's been circling her ears. Finding a dress that suits her desires? A little more difficult. Her tastes are beyond vintage at this point, but she doesn't care; you'll take those necklines from her cold, dead hands.

She bets a small sum of money on a few fights, thanks the fighters in person for their hard work. And why not? Better to be seen than to be a nobody.

Come chat with her. She won't bite.

014. Wildcards

First things first: this isn't Gotham. It's Gotham on speed and cyberpunk, gone a little crazy and a lot more dangerous. At least, that's Pam's opinion on the matter.

She's just thankful that the Joker hasn't made an appearance in this strange New Amsterdam.

First things first: Pam has to get a job. All her papers are entry-level documents at best, and she's uncertain about enrolling herself into higher education to catch up lost knowledge in regards to, say, ecology or genetics. Best to do all that learning on her own time, and away from the watchful eyes of whomever is in charge. She needs whatever passes for a civilian allowed chemistry set these days. Not to mention checking out the advances in hand-held genetics testing.

There's so much to catch up on.

Time to get started.
rumored: (Default)

dick grayson | titans

[personal profile] rumored 2019-08-02 10:02 pm (UTC)(link)
ARRIVAL
[ he wakes up and he feels - malleable. pliable. obedient. it reminds him, briefly, of the cocktail of drugs they'd pumped into his system at the asylum. had that been real? had he really burnt the robin suit?

is this real?

he can only conclude that the answer is yes, but it doesn't seem like it should be. so he tries to keep to himself. keep his head down, get his bearings, figure this shit out. the team is done, anyway, so whatever this is, he'll manage it on his own.

eventually, someone finds him. tells him this is another universe. dick forces a smile. ]
You must have the wrong guy.


NETWORK (un: dick.grayson)
I don't remember being here before, so help me out. What do you know about me?


WILDCARD
[ ooc; find dick (a) ordering pizza and eating it at the safehouse, (b) hanging out at the safehouse in general, (c) taking a seemingly leisurely stroll around the city, or (d) somewhere else entirely, the sky's the limit. ]
callmeven: (108)

ventus | kingdom hearts

[personal profile] callmeven 2019-08-03 12:38 am (UTC)(link)
[ a - history lessons ]

[ventus didn't really want to try out the simulations - not after he'd been told what they'd be simulations of. yet somehow the UNA representatives had all but pushed him into one, despite his attempts to politely refuse.

maybe it'll be okay, he thinks, foolishly. maybe it won't be so bad-

being back on the battlefield again - a second time (but it feels like more than that, inexplicably) with the sights and sounds of war has him all but freaking out. ven rips off the helmet and lets it crash to the ground as he stumbles away from the booth. he feels so sick and dizzy, unaware of where he's walking until he stumbles into someone.]


Sorry- I'm sorry-

[ b - enjoy the festivities ]

It's made of... what?

[because ventus isn't quite sure he heard the food vendor correctly when she offered him a bowl of what looks like black jell-o. he holds the paper bowl with both hands and looks a little... queasy. before he can try and give it back to her, she's already moved onto the next person and ven is left standing with a bowl of cricket jell-o.]

Crickets, huh...

[ c - wildcard ]

[want something different? hmu via pm or via plurk and we can hash something out! ven is from post kh3]


hierophante: (10)

001

[personal profile] hierophante 2019-08-03 01:06 am (UTC)(link)
Like anywhere this place has its rhythm. OA tries to find the lulls when she chooses to slip out to breathe the city in. Even now, in relative stillness, life goes on around her which is precisely what she needs. Life, lives being lived alongside and around her, all but heedless of her as she stands here leaning gently against a wall. Individual, self-contained worlds spiral out in impossibly complex patterns the same way they had before her and will continue to do after her. It's comforting, even if she mourns her place in it.

These are not, however, the primary things OA feels when someone slips up next to her and slides their hand into hers. The first of it is fear, a reflexive, helpless panic, washing over her like a wave -- she jolts, pulling against the grip on her hand. Her head snaps to the side, lips parted around a sharp inhalation. There's anger, rushing up on the crest of that wave of fear, and then... and then both ebb. Her heart still pounds in her chest, she still wants to pull her hand free, but that flow of emotion she can't place as her own says enough. This is another of the lost.

She takes a deep, steadying breath, fighting against how shocking, how incomprehensible the touch of another person's skin still is. She gropes for equilibrium, turning her head to look back out at the street. Impossible to slip back into reverie now, but she can try for calm. She feels, at once, connected and cut adrift. The intimacy of the moment is too vast to contain: she feels the most intense relief and the deepest ache. For which of them she hurts most is unclear.

Slowly, the tension in her arm slackens, her fingers curling loosely around River's hand. Is it easier because this girl is a stranger, or harder?

"It's wonderful, isn't it?" she murmurs. OA says wonderful and means it, but she means it in its rawest sense, wonderful as in full of wonder and wonder as in a tumultuous upset of the soul, the way awesome can mean terrifying.
recompleted: (pic#13296562)

b!

[personal profile] recompleted 2019-08-03 01:17 am (UTC)(link)
[In the past couple of weeks, Roxas has found that much of this world is a mystery to him. Which isn't that surprising—he's been to many worlds that were equally different from each other. But this is the first time he's been stuck in one for so long, which means there's so much to get used to.

The festivities strike him as strange—what's so important about a particular day? The food is also different than much of what he's had in the past, but it's actually better than what a lot of what the Dusks used to make. Not as good as sea salt ice cream, but not much is. He's wandering through the food truck area, considering what he might try, when the crowd parts and it's like he's looking in a mirror—except for the part where he his 'reflection is staring into his bowl instead of looking back at him. Roxas knows immediately who this has to be. They've met before, although 'met' might be a strong word, given the circumstances at the time.]


Ventus?
inherited: (they are creatures of darkness)

[personal profile] inherited 2019-08-03 01:21 am (UTC)(link)
Sorry, I don't think so. You're one of the new guys, right? [That should go without saying. How does Riku know? How did he get the idea of how to find this guy? There could be any number of reasons. Maybe they got surveillance footage. Maybe an item on Dick's person gives off a signal. No one can really say.]

You can't just pretend you're from around here. Trust me—I'd like to try that, too, but I keep coming up without too many answers.
callmeven: (07)

[personal profile] callmeven 2019-08-03 01:24 am (UTC)(link)
[he looks up the moment he hears his name, but coming face to face with his own... face is a little jarring. his reaction is delayed and he stands there for a moment before it finally hits him.]

... Roxas?

[they had met only briefly, but seeing another familiar (hah) face is a warm comfort and ven immediately smiles to him.] Roxas! You're here too!
inherited: (by ... proxy ...?)

b

[personal profile] inherited 2019-08-03 01:27 am (UTC)(link)
—Right. I forgot to mention—they're not as big on the presentation around here. [Most of the people of this world are already well acquainted with bugs, so they know what comes with the territory. Any of the squeamishness has passed. Looking at that, Riku is more concerned about what it'll do to Ven's teeth than anything else. Can anything that black be appetizing?

Survey says: no.

Survey also says: that's a lot of black sugar. Black sugar has to be way worse than white sugar.

Riku isn't some sugar-hating weirdo. He can just see the look on Ventus' face. He swoops in because—well, actually, he feels like he's the best choice for looking after Ventus. Without Terra and Aqua around, he figures someone ought to. Sure, there's not an incredible age gap there, but still. He wants to help. Isn't it his job ... or something ...?

Admittedly, there weren't a lot of active keyblade wielders to figure out this hierarchy before.]


I can take care of that. ... And try to find you something better? [Emphasis on that question mark, because he's not sure he can. Not without a long, long, long line.]
callmeven: (75)

[personal profile] callmeven 2019-08-03 01:37 am (UTC)(link)
Oh! [ven hardly has a chance to react before riku helpfully takes the bowl away from him, leaving ventus blinking curiously up at him.] Do you like that sort of stuff, Riku?

[bugs and... sugar? ven's never been a picky eater especially when it comes to sugar (thank you aqua) so he isn't completely against the thought of at least trying out the strange dessert. ven smiles up at riku with a soft laugh.] It's okay! I'm sure if it tasted bad they wouldn't be serving it to everyone, right? [a gentle nudge to riku's side.] But if you wanna help me look for something else I'd really like that!
inherited: (i love sriracha though)

[personal profile] inherited 2019-08-03 01:43 am (UTC)(link)
It might not taste bad, but are you up for eating it yet? You didn't look like you were. [Awkwardly blunt at times when being more polite might serve him better? It's not as if Riku's perfectly out of earshot of whoever's serving. He's not helping them pass as natives at the moment.]

I'm not sure I will, but ... if you really wanna give it a try, let's get something to go with it. Okay?
callmeven: (10)

[personal profile] callmeven 2019-08-03 01:47 am (UTC)(link)
I should at least try to be open about new things... even if they do look gross. There's so much out there, you know?

[at least it'll give them an excuse to leave the food vendor's area and ven gently nudges riku to start walking with him.]

Okay! Do you have any recommendations?
recompleted: (pic#13296565)

[personal profile] recompleted 2019-08-03 01:48 am (UTC)(link)
Yeah. That's me.

[It's weird, to hear his own voice coming from someone else. Does he really sound like that? He feels like Ventus's voice is a little too high, but he can't tell if it's his imagination or it's just how Ventus talks.

Automatically, he finds himself matching the smile with a smaller one of his own. It feels contagious somehow.]


I wondered if more of us might be here, but I didn't expect to see you.
reneger: (got the chance to make her mine.)

network; un: jason.todd

[personal profile] reneger 2019-08-03 01:51 am (UTC)(link)
( it's not a name he anticipates seeing any time soon, and that he is--complicates things. not necessarily in a bad way, but in a way jason really doesn't like stopping to think about. )

are we going chronologically, or by order of how embarrassing it is?
inherited: (you should sign free agents)

[personal profile] inherited 2019-08-03 02:03 am (UTC)(link)
There's a lot. If you wanna know what's good most of the time, try anywhere that does potatoes. [That's because when Riku first came to—so to speak—he found a world where the only thing that wasn't confusing was the potatoes. People were offering him beer. Sora was alive. It was a whole thing.

So, potatoes. A good standby.]


But if you don't mean potatoes ... I don't know. These events have so much going on. They get a little overwhelming.
callmeven: (26)

[personal profile] callmeven 2019-08-03 02:20 am (UTC)(link)
[still holding the bowl with one hand ven closes the distance between them, partly to speak a little quieter and partly to move away from the food vendor.]

Hopefully it's a pleasant surprise, yeah? [he grins a little.] But it is nice to see you again.
Edited 2019-08-03 02:20 (UTC)
callmeven: (06)

[personal profile] callmeven 2019-08-03 02:25 am (UTC)(link)
Oh, potatoes are pretty good! Aqua sometimes made casseroles with them back home.

[ven looks around then. there was so much happening and all the mixed smells of cooked food, even if some of it was made out of insects, still had his stomach growling a little.]

Let's find something with that and then maybe we can... sit down somewhere? [he casts an unsure look to the bowl in riku's hand.] And maybe find somewhere to deal with that stuff too.
recompleted: (pic#13296584)

[personal profile] recompleted 2019-08-03 02:38 am (UTC)(link)
[It's not a bad one. He hadn't had time to give Ventus much thought, but Axel had said something about being friends with him, so he's probably a good guy. (Which is a relief, because he wouldn't want a jerk walking around with his face.)]

Uh—yeah, same here. Except for the part where it's seeing you here.
inherited: (like me - i'm still pretty)

[personal profile] inherited 2019-08-03 02:56 am (UTC)(link)
Just so you know—you can ditch all of this if you want. This party's all over the city, but there are some quieter places where you can find some peace. [Nothing about Ventus tells Riku that he likes peace and quiet, but he's also been through a lot. Coming here, separated from his power, it can probably do a number on him. He doesn't have his friends. He just has ... the guy who saved him, some other guy, and a guy who looks a lot like him even though Axelea is literally the worst at providing an explanation for that.

(Mark that on the list of talks he might need to have with them later. Long, long sigh.)]


Let's do the potatoes, though. You can make up your mind on it.

[At that, Riku turns somewhat, scanning all the trucks. They show up at most of these things, so he can guess where the best ones are. There's one very popular potato truck, and it shows. And then one that's less popular. It's still good, but they aren't as good with flavors. That'll do.

He motions for Ven to follow, and starts in that direction. The line is only a few people deep.]
callmeven: (43)

[personal profile] callmeven 2019-08-03 04:10 am (UTC)(link)
Haha... [ven laughs a little uneasily, scratching the back of his neck with a wavering smile.] Yeah, that's... not so great I guess. At least it's nice to be around people you know.

[it's weird. very weird in a way that ven can't really describe at all. roxas was a mystery to him still, the only details he knows about him thanks to lea. hopefully he could fix that.

... by offering the bowl out to him.]


Um- do you wanna try some?
rumored: (unsure.)

[personal profile] rumored 2019-08-03 07:04 am (UTC)(link)
[ honestly, dick wasn't expecting to see jason.todd on the network, either, but here they are. ]

Chronologically.
Hello again.


[ 100% still operating under the assumption that this is the jason he (barely) knows. ]
rumored: (question.)

[personal profile] rumored 2019-08-03 07:08 am (UTC)(link)
[ if there's another tracker in his arm, he's going to dig it out the same way he dug out the one bruce had put there. ]

Who are you?

[ let him not answer whether he's new or not. (it's obvious to someone who knows how these things go that he is, but - dick isn't someone who knows how these things go, not yet. not here.)

what he knows is that he's not where he was, that he has no idea what's going on and that this looks like something out of a sci fi show. could be drugs, could be aliens, could be something else entirely; he'll figure it out. eventually. ]
reneger: (who's in control?)

[personal profile] reneger 2019-08-03 07:08 am (UTC)(link)
well it all starts about ten years ago, when you were the biggest embarrassment to society but nobody was brave enough to say jack shit about it
rumored: (unsure.)

[personal profile] rumored 2019-08-03 07:09 am (UTC)(link)
Very funny.

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