larkers: (pic#12386241)
MEADOWLARK MODS ([personal profile] larkers) wrote in [community profile] meadowlarking2019-11-20 05:33 pm
Entry tags:

TEST DRIVE MEME 007

> TEST DRIVE MEME #007

Welcome to the Meadowlark test drive meme! After waking up in strange and rather worrisome conditions, characters will need to begin to live their lives in this new world. All TDM threads take place after the arrival process, so please assume that the initial adjustment period has passed – in which the characters were found after being dropped off in a random part of the city and had to live in a safehouse for four days before hitting the streets. Now it's time to see the bright sights and sounds that New Amsterdam – and beyond – has to offer.

All Meadowlark test drive memes will not be game canon because of the nature of our arrival logs. Please feel free to carry on relationships that make sense, but please keep in mind that the TDM may not reflect current circumstances in game.

Applications open every month on the 1st of the month at midnight UTC (00:00).
All applicants can use threads from the TDM for their samples.


NOTE: The PCs have chosen to call themselves "the Displaced," and that's become the common parlance to refer to them.

> SETTLING IN

There is very little that can smooth over the experience of your arrival in this world. Coming to your senses in a van, drugged and restrained, only to be carefully helped out by the unknown guards and nurses and then abandoned in an alleyway. What comes after is relatively straightforward: you're found by others and taken back to a safehouse that is hidden under an old hover bike shop. You aren't the first group that this has happened to: there are others not from this world who have experienced the same, with no recollection of how they came here. Like you, they have few answers about what's happened to them. Maybe this knowledge brings you a growing sense of futility, or perhaps it inspires a deeper determination in you. But even as you begin to think on what to do next, life has to go on.

All of the new arrivals will be given a fake ID and a background that will lend them access to entry-level jobs. It may be overwhelming, but their fellow Displaced have found their footing enough to be able to help the newcomers. Two Morningstar agents will be around to take care of world integration and IDs – the rest will fall to the Displaced who arrived before. It would take at least a month's wages to put down a deposit on even the smallest apartment in the city, so everyone has a grace period before they have to leave the safehouse – and then some, depending on the kindness of who's running the show.

Morningstar's veteran agents will also make their purpose clear if asked: they are a group dedicated to fighting corruption and righting the wrongs of this world, though they're in the process of rebuilding the organization's branch in New Amsterdam from scratch, and they know that the people in charge of those efforts wouldn't mind a little help. It will be made expressly clear that this entire arrangement to get the Displaced situated in the world is meant to be kept a secret, and that especially includes Morningstar's assistance. Letting the world know about their involvement could cause big problems.

> EXPLORE THE CHANGES
Despite the lack of answers about why you're here, your fellow Displaced will be able to give you a rundown of the changes they've recognized in each other. Anyone who had powers before will find them gone. Anyone who was once an AI or in a completely artificial body will find that their current body is now fully human. Those with cybernetics will find that they've remained mostly untouched, though any primitive ones may be replaced with temporary ones that are improvements on the previous models.

NEW ABILITIES. In the place of any powers that were lost, there is now a new power. These abilities are unique to each of the Displaced and seem to update over a certain period of time, with the changes appearing thanks to critical emotional events. One thing that's apparent is that the power seems to be linked to the Displaced individual's personality or life before this one, shaped according to who they happen to be. When this power appears, their chest glows with a blue light that shines from their sternum, and it can be triggered by anything: natural inclination or a moment of great stress. If someone's out in public when this happens, they might want to duck under cover lest the blue glow from their chest and the unusual power's appearance draws unwanted attention.

EMPATHY BOND. No matter the circumstances or the conditions, every skin-to-skin touch of the Displaced triggers this empathy bond. Whether they touch hands, brush cheeks, or knock into one another on accident, they'll be met with the emotions of the person they've touched. Every instance of skin-to-skin contact will trigger an immediate empathic bond, letting you feel the other person's emotions and vise versa. While there's nothing that can be done to completely prevent this, someone can either decide to hold on and continue sharing that level of emotional intimacy, or let go and end the shockingly vulnerable exchange. If someone is particularly tactile but not fond of sharing their emotions, they might want to invest in a fashionable pair of gloves.

MEMORY SHARE. Through a recent event, the Displaced unlocked the ability to share memories similarly to how they can share emotions. While unknown at first, the Displaced soon learned that they could share a memory with each other the same way they could share emotions. All they need to do is focus on a memory and touch the skin of their fellow Displaced, and then they could pass this experience along. These memories are shared through the eyes of the giver, granting the receiver a unique insight into the thoughts, feelings, and sensations during a specific moment in their life.

DREAM SHARING. Once one, two, or five Displaced fall asleep, they may be able to find each other in their dreams. These dreams lead to the dreamers themselves feeling lucid and somewhat in control of their surroundings—though the control itself is ultimately dependent on the dreamer and how well they come around to understanding what's going on. Dream logic applies with the flow of time, but no one is able to spend their entire lives there. Lost powers are still gone for any of the Displaced, but they can use their dreams to practice any new ability that they've received. Memory shares and empathy bonds are just as possible within these shared dream states—if anyone doubts that another Displaced is really there, they can test the empathy bond to see if it activates.

POWER SHARES AND UNIONS. The Displaced can share something of themselves with another Displaced by offering them an object that comes out of their chest. This object is meant to be symbolic of the person it comes from and significant to them in some way. When someone else takes hold of this object, they will get a sense of the owner's essence, along with temporary access to their in-game ability. Only when they give the item back do they give up the power in question. In addition, the Displaced are able to act in unison and create a fusion of their powers, making it so they can fight someone else with them at once. This ability is there from day one, but the power's ability will only ever present at its current stage.

> THE NETWORK
When the Displaced first showed up, Morningstar set up a private network for all of the Displaced to use in order to communicate. Most of the veteran Displaced are old hands at using the implant now, and will be happy to provide any necessary information on how to utilize this new tool and understand its application in daily life.

Early on, every newcomer receives access to the encrypted network, only available to you and the others like you, making contact between you easy and safe. Familiarize yourself with this network and dig in. Perhaps you're hoping to find some bigger answers, ask about the current nail polish trends in New Amsterdam, or want to play a game of "hot or not" among the Displaced.

IDENTIFICATION. Everyone who gets set up with an ID gets access to Morningstar's network. In order to ensure that none of the Displaced stand out like sore thumbs, Morningstar's agents El and Gaby ensure that everyone has a name that makes it so they fit in among society. All usernames are thusly formed as firstname.lastname, with some room for creativity (Ziggy Stardust had a brief cameo, after all).

PRIVATE COMMUNICATION. There are private, one-on-one modes of communication available as well, though without the security of Morningstar's encryptions, they're much less safe. You can make calls, send texts, make videos, and even interact with others in a VR simulation—however, it's made very clear that the government has a means of tracking this communication. Big brother is always watching.

> RESOLUTION DAY FESTIVAL

The day of April 26th is known to all United Nations citizens: it's Resolution Day. To everyone around the world, it's the day when the last known AI lifeforms were completely eradicated in 2101. While some might say that it's the day that the UN claimed victory over the AI, to people the world over it's the day that humanity managed to keep themselves from being wiped out. Little will be said in detail about the holiday itself, but a remedial bit of research will cover the six-year-long Xelkoven War between humans and AI. The war itself was started when the home security unit AI Elysian killed 50 households full of people, and the war itself was named after the largest artificial intelligence distributor at the time: Xelkov. Ultimately, a billion humans died in the war, and there was the very real risk that the rest of humanity could have followed if they hadn't devised a method to put down the AI for good.

The citywide celebration of Resolution Day starts early and finishes very late, so whether you choose to join in the fun, learn more about the history of the festival, or take advantage of the revelry for other, more nefarious goals, you'll have plenty of time.


As the festival sprawls wildly throughout the streets of New Amsterdam, it gives even the most desolate parts of the city new life with bright lights, noise, and plenty of food. Most businesses are closed for the day, but not all of them—if you've gotten yourself a restaurant, street cleaning, or corporate PR job, you might find yourself stuck on a double shift. Better snatch what small moments of enjoyment you can!

> ENJOY THE FESTIVITIES
Anything you'd think would be at a festival in the year 2512 is definitely at this festival. Food, games, dancing, alcohol, free stuff? It's all there for your enjoyment. While the city streets will be full of people, this isn't a bad day to try networking. Want to get a new job or find a way to pry some information out of someone when they're least likely to remember you? Try to butter them up—or use the powers you've been granted to get your way. If anything goes badly, at least you can slip back into the crowd.

GAMES. Care to play a game? All attendees can play for free. Some games —like the hoverblade racing, the augmented reality fightboxes, and the street-wide bouts of laser tag—require a partner or a competitor, so you better hope someone's willing to do you a solid or bring out your competitive side. For anyone who's interested in something a little less hands-on, all of the city's biggest VR arcades will have setups with all the latest games. Hoping to get noticed for your gaming talent? This might not be the day to try to stand out, but anyone's down to try.

FOOD TRUCKS. It's time to try the delicacies of New Amsterdam. Hundreds of food trucks have turned out today in droves with high hopes that they'll come away turning a profit. Down for some Mexi-German fusion? Or perhaps you're hoping that pad thai still tastes the same with grasshoppers? Share your food – or give away whatever you don't like. Food trucks are the hub of activity, and the busiest ones might be worth the time, but you'll be standing in line for a while.

NETWORKING. There are other opportunities with the city being flooded with festival-goers. Whether someone is on a mission to try to test the current sentiments toward Morningstar or simply wants to charm some corporate execs, this might be the time to get it done. Whatever your cover story is, make it good. Whether you claim you're hoping to pitch an idea for some new tech or are more interested in seducing – or squeezing – some information out of them, following them into the next bar or karaoke booth may give you the perfect chance. But you might want a lookout to watch your back, a co-conspirator to keep them plied with drinks, or maybe you'll need a voice of reason to stop you from squeezing too hard. Discretion is the name of the game. Everyone can agree upon that.


> HISTORY LESSONS
Aside from your typical booths of free samples, charitable causes, volunteer applications, and white chocolate-covered beetles, you'll find an opportunity to learn about Resolution Day’s history. There are various stands available where—thanks to the augmented reality application of your neural implant—you can view videos about the origins of the festival and the reasons for celebrating. If you haven't done your initial search yourself, you'll be able to buff up on it here.

VR SIMULATIONS. If you'd like to feel like a hero, the UNA are running several virtual reality simulations where you can be taken to the battlefield to fight alongside fellow soldiers, working to bring the outwardly robotic AI to submission. The virtual reality simulation interacts with your neural implant to give you the most realistic experience possible. If you don't ground yourself enough, you'll be certain that the sights, sounds, and smells around you are real as you march in formation toward the brutality waiting up ahead. Feel free to team up with a partner on a side mission, or maybe try to keep someone from plugging in for what could be a traumatic experience. Eerie, heart-wrenching music plays when you die, but is promptly followed by the image of several corporate logos reminding you that they sponsored this day and this event.

SYMPATHIZERS. If you're uncomfortable with the concept of eradicating all AI, no one will understand why. AI sympathizers are not present among the native population. Everyone in this world has been raised with the understanding that AI only wanted to destroy humanity, and that everyone is lucky to be alive in spite of it. They have a deeply ingrained fear, and anyone claiming to formerly be an AI or android won't receive a very friendly response.

> CRIMINAL ACTIVITY

Traveling down from the hectic main city streets reveals a different side from the gloss and promise of New Amsterdam. Economic disparity runs rampant throughout the city, and many people are pushed to desperation, looking to find other ways to make ends meet. In the darker shadows, many illegal activities thrive, out of view of the authorities—or perhaps known and supported by corrupt individuals. Maybe you're out exploring, completing a task for Morningstar, or working a job in the place you excel. Whatever brought you to the rougher parts of town, you may want to watch your step, or else find the city eating you as it has so many others.

> ORGANIZED CRIME
Organized crime still has a strong foothold in the world, with gangs and more established families working with drugs, weapons, property, and black market cybernetics, to name a few. These organizations are sprawling units that regularly recruit new members into their ranks, so long as they can prove themselves by passing the intensive hazing. While there are two main mob entities in New Amsterdam—the Riverstone Mob and the Petrov Family—there are a handful of gangs that otherwise roam the streets. Some are loosely sponsored by the mob, while others are fledgling groups trying to gain clout. More than anything, these groups know they don't have the power of the corporations or government, and do everything to seize more power when they can.

JOINING UP. Catching the eye of the mob is difficult, but not impossible. Getting into the larger gangs is less difficult, but they're still wary of anyone who doesn't know the ins and outs of how to duck surveillance, traffic drugs and supplies, and intimidate people without catching flack from the NAPD. The best way to start getting attention is through their clubs, casinos, and illegal gambling dens. Getting inside isn't always easy: it might take a few weeks of legwork to get an invite, but someone could try to strongarm their way inside or use some chicanery to make it a smoother endeavor.

ESCAPE PLAN. Whether you went in to cause trouble or accidentally caused it by breathing the wrong way, it's good to have an escape plan in place. Does that mean fighting all the goons available? Maybe. What about stealing a hover bike and getting away? The good news is that hover bikes can fit where hover cars can't.If you've got the skills, you'll be able to weave through the chaos of the city and make a clean getaway. Just don't let the chase run for too long, or you'll have law enforcement on your ass as well.

> FIGHT CLUB
No matter the occasion outside, New Amsterdam's fight club events are held every evening. The bouncers at the door don't have too many scruples on who they let inside. All they care about is whether someone has the money to pay the cover charge.

The interior of the fight club reveals the sophistication of a business that's used to uprooting itself regularly. All the fights take place in a large cage in the center, and you remain on your feet while you enjoy the show. There is a special VIP section if you've been lucky enough to receive an invite or bribe your way in – just keep in mind that these invites are scarce, and you will have to have done something spectacular to earn the attention from someone high up the food chain. Regardless of where you end up, there is one rule: what happens in the fight club stays in the fight club. This tenant is law, and everyone's heard stories of the different (and sometimes extreme) lengths that have been taken to maintain it.

FIGHT. It's time to sign up and test your chops against other fighters. Many of the fighters boast illegal cybernetic enhancements, so it would be a really good idea to have someone on hand who knows some first aid. Fights can either happen in duos or in one-on-ones depending on the signups for the evening.

RINGSIDE CHAT. You might just want to enjoy the show, or use the opportunity to grill the bartenders for information. Just be careful not to make a fool of yourself. Asking too many questions might catch the wrong kind of attention – the kind that might find you being thrown into the ring, whether you wanted to be there or not. For all the blood spilled, these fight clubs thrive on discretion, so whatever you do, try to keep it quiet.

> A LIFE OF CHAOS

Life in New Amsterdam was once all festivals and people avoiding association with organized crime. Life in New Amsterdam these days is full of drama, citywide disturbances, and everything else that might be expected of an action film in progress. While there aren't many answers for what's happened to the Displaced, there is enough chaos going around that it seems like it may be connected to their arrivals.

The worst part is that New Amsterdam seems to struggle. Rather than being an anonymous backdrop to those action films, New Amsterdam is a bustling city full of life that never asked to be at the heart of this. When trouble hits, most repairs and restorations focus on helping those with money, while others are left forgotten living in tents and hoping for a helping hand. Recent circumstances have called for improvements in this area—there is more charitable work than ever before in New Amsterdam—but it's still a trying time.

Where the Displaced stand in all of this varies, but it's hard to ignore a city in trouble.

DISPLACED VERSUS DISPLACED. Whether it's by manipulation of an outside force or through inhaling weird monster gas, sometimes the Displaced are at odds with one another. When some of these few heroes are fighting, it means that the city can be left in even greater danger. Other times, the Displaced might not be able to control themselves. Feeling a sudden surge of vengeance and hoping to follow through on it? That monster gas might be the cause. Want to finish out a nasty deal to get something back important? The monster gas won't be an excuse, but maybe someone can pretend it was. Life as a Displaced is wild sometimes.

THE UNITED NATIONS ARMY. In fact, it's so wild that sometimes they come up against the extremely dangerous soldiers of the UNA. These soldiers are the military arm of the United Nations government. They aren't the average soldier, however. Dressed in thick black armor that acts as an exoskeleton for their bodies, they are basically invulnerable to any and all attacks. When fighting as a unit, they work perfectly in unison, making it so that they can quickly move to deny almost any and all attacks. They're also extremely resistant to any mental or emotional compulsion or manipulation, making them hard nuts to crack. Ready for a bossfight? They're the soldiers for it.

MONSTERS. As for unconventional threats, there are the monsters. These creatures first turned up in giant form when the first batch of Displaced arrived, stomping all over New Amsterdam. The less unique version of the monsters are around 400m high, have lizard-like features, and tend to show up by tearing down a portion of New Amsterdam's city wall. And that's the less unique version. More unique monsters vary in size and make, seeming to be an amalgamation of a number of different creatures. Half-snake, half-dog? Seems odd, but it happens. The one consistent feature of all these monsters is they all have golden irises. Suffice to say that running into these creatures could be a problem.

> GO NUTS

Feel free to branch out and explore! Visit a doctor about some advanced cybernetics. Sneak through the city checkpoints and set out into the wilderness. Try to hop on a train bound for one of the world's five spaceports to see one of the colonies—though bear in mind the cost and difficulty of one of these joy rides. Experiment with some insect based versions of your favorite recipes. Perhaps you'd prefer to engage in some illegal street racing, spend some time getting used to the technology, or try to become a social media celebrity. Use the SETTING for inspiration and choose your own adventure!

deadthenred: (❄️  pic#13973815)

[personal profile] deadthenred 2019-11-29 07:28 pm (UTC)(link)
Used to be.

[ He looks at Sharkface, trying to get a better read, but it's hard with the scars distorting his expression. But Bucky doesn't flinch, or look away— he's seen people with terrible burns, before, during the hospital tours he'd done as a teen to prop up the war effort.

(He's seen people burned to death, too, but they haven't got a USO tour for that.) ]


The worst paid private in the whole army. Guess it's kinda obvious.

[ He looks at how he's made up the bed, not really thinking about it. A dead giveaway. ]

You?
requiemshark: (021)

[personal profile] requiemshark 2019-11-29 08:01 pm (UTC)(link)
Yeah, me too.

[ Sharkface thins his mouth, not quite a smile. He's not so good at smiling these days. It looks wrong. Puts people on edge even when he doesn't mean to do so. This shit was a hell of a lot easier in armor, when he could know exactly what people saw and how they'd read it. He's flying more or less blind now, relying on his own words and body language to ensure it doesn't go wrong. Thus far it hasn't, but he knows damn well that won't last. He doesn't belong here. Sooner or later, people are going to realize that. ]

You got the look.

[ If he were going to be sharp about it, or trying to provoke a fight, he might have commented on what a fancy arm that was for a private. Maybe implied he was the sort of person who actually cared about rank just to see what the other man would do next. Sharkface just rolls his shoulders, casual as you please. He's wearing borrowed clothes and hates them for not being his armor. But he'll hold still. He won't fidget, he won't pace. He'll hold still and see this thing through. There's still a job to do. ]

And I never knew any privates who got paid well. Glad to see the streak hasn't ended.

[ He wants to ask about the arm, but doesn't. It doesn't help to push at something like that when you're trying to make friends. ]
deadthenred: (204)

[personal profile] deadthenred 2019-11-30 03:21 pm (UTC)(link)
I guess so. It's been a while. [ But Bucky's never really been discharged, his service has just gotten more irregular.

He puts his hand down on his knee. He'd explain the arm, if he was asked. He'd probably explain too much. ]


Bucky Barnes.

[ He offers his other hand, the flesh and blood hand, to shake. ]

You Army?

[ He doesn't mean to pry, just— small talk, between soldiers, to keep them both from going nuts. If they aren't already there. ]
requiemshark: (003)

[personal profile] requiemshark 2019-11-30 04:19 pm (UTC)(link)
[ Normally a handshake would be the polite thing to do. The expected thing. Sharkface twitches a little, and shakes his head. He hasn't managed to find a decent pair of gloves set and the thought of touching another person, knowing they'd get to see inside his head for a moment, fills him with a sense of awful, abject wrong. ]

Better not. Nothing personal, but I'm not big on the whole sharing thoughts thing.

[ The exchange of emotions, or whatever the fuck's been done to them. Regardless, it's triggered by physical contact. Sharkface doesn't like being touched regardless, but he can power through that when he needs to. This is something else entirely. ]

Ephemera. Used to run with the ODST.

[ It's not a lie. The name is his, in the legal sense, and he did serve as an ODST. The intervening years have made him something, and somebody else. But that can wait. No one needs to know that just yet. ]
deadthenred: (❄️  pic#13873853)

[personal profile] deadthenred 2019-11-30 09:55 pm (UTC)(link)
[ There's something stuck inside of Bucky that he cannot get out, like a strangled bird, black and damp, that tells him: it is all your fault. That crows: confess. But that isn't what made him offer his hand— that was just habit. He'd forgotten.

And no one deserves to feel how he feels, anyway. ]


Right, good call.

[ He nods. ]

Never heard of it. [ And Bucky isn't sure there's an acronym beyond his security clearance, so that means— probably off-world. ]
requiemshark: (030)

[personal profile] requiemshark 2019-12-01 12:10 am (UTC)(link)
[ Another shrug. Back home it would have been common knowledge, but this is something entirely new. The old rules don't apply. He's asked around a little, trying to suss out what people know, what they're expecting, and it's become clear that he isn't it. For one thing, everyone seems to have implants but none of them have implants like his. ]

Orbital Drop Shock Troopers. Guessing you don't have that.

[ It's not a secret, he reminds himself. It doesn't hurt him to say that, not when he's pretending to be Ephemera. It makes him look helpful to share information. ]
deadthenred: (212)

[personal profile] deadthenred 2019-12-01 02:40 am (UTC)(link)
Like from space?

[ Yikes. He doesn't like the sound of that. But it's not so strange that he can't think of it. ]
requiemshark: (030)

[personal profile] requiemshark 2019-12-01 02:55 am (UTC)(link)
Uh huh.

[ Judging from the question, not a thing where Barnes is from. That might be a good thing. Someone who actually knew about the ODST might realize he hasn't been with them for some time now. ]

Taking it you don't do that?
deadthenred: (🌨️ pic#13872276)

[personal profile] deadthenred 2019-12-01 02:58 am (UTC)(link)
Not personally, no.

[ He's done it once, and is not keen to repeat the experience. ]

What year are we talkin' about, here?

[ Seems the next obvious question. ]
requiemshark: (027)

[personal profile] requiemshark 2019-12-01 03:05 am (UTC)(link)
[ Not personally. Interesting way to put it. That mean other people do it? Sharkface shrugs and doesn't ask. There's always a balance between asking and offering information, and it's not one he's especially practiced at. Have to be careful not to give too much away. ]

2556, last time I checked.

[ He watches Barnes, curious to see what the reaction will be. ]
deadthenred: (204)

[personal profile] deadthenred 2019-12-01 03:28 am (UTC)(link)
[ Barnes raises an eyebrow. It's an understated reaction, given— ]

It was 2018, for me.
requiemshark: (034)

[personal profile] requiemshark 2019-12-01 03:35 am (UTC)(link)
Well, fuck.

[ That's. Way back. Sharkface rocks back on his heels. ]

You've got a lot of wars coming up. And aliens.
deadthenred: (163)

[personal profile] deadthenred 2019-12-01 03:46 am (UTC)(link)
[ Wars and aliens, the story of his life. He snorts, because it's almost funny, but not quite. ]

Is that so?
requiemshark: (003)

[personal profile] requiemshark 2019-12-01 03:54 am (UTC)(link)
[ Hmm. Not as much surprise as he was expecting. ]

Yeah. Gets pretty dicey for a while, but we do all right. Go humans.

[ The Covenant came and did what they did. Sharkface grew up in the war. Stayed around to see it end and then he found something to really hate. Funny how that happens. ]

Space travel's a thing. I knew some people who grew up on Earth, but I didn't. So this is new for me.
deadthenred: (163)

[personal profile] deadthenred 2019-12-02 12:19 am (UTC)(link)
We have spaceships in 2018.

[ This is a conversation he's used to having. 2018 still feels a little like the future to him. And now… this. ]

All future timelines are just theoretical though, right?

[ It's gonna give him a headache to think about it. ]
requiemshark: (034)

[personal profile] requiemshark 2019-12-02 12:27 am (UTC)(link)
Do you? History wasn't my strong suit.

[ He shrugs. There are a lot of details to parse through with this place. Too much he doesn't know, too much he's guessing at. Even knowing which points to prioritize is a trip. He might be going about it entirely wrong. Nothing for it, though. He has to keep moving forward. Survive, adapt, make it work. ]

No idea. We're here now. Assuming this isn't a simulation or real bad brain damage.
deadthenred: (🌨️ pic#13872268)

[personal profile] deadthenred 2019-12-02 01:27 am (UTC)(link)
[ He nods, thinking about it. ]

If it was a simulation, how would you tell?

[ Bucky has his own protocols— biting his tongue to make sure it still hurts, a lot of wishful thinking. But maybe they have a better idea in the future. He can't pretend he understands what's going on, despite surviving a couple decades worth of brain science experiments. ]
requiemshark: (007)

[personal profile] requiemshark 2019-12-02 01:49 am (UTC)(link)
Pain. Logic errors.

[ The easy answers. It's clear this isn't his specialty. Sharkface can pick up new tech if he needs to, but only if he understands the capabilities and preferably if he has an instruction manual to memorize. This is something entirely new, and wholly out of his wheelhouse. ]

All signs pointing toward real, for now.
deadthenred: (🌨️ pic#13872260)

[personal profile] deadthenred 2019-12-02 03:01 am (UTC)(link)
What kinda future doesn't give you a better test?

[ All the futures he knows are bad ones. Maybe he's just nostalgic, maybe that's just what happens when you get old.

In any case, Bucky decides he hates time travel. ]


I think this is real, too. And people tell me it's 2512, here.
requiemshark: (030)

[personal profile] requiemshark 2019-12-02 03:09 am (UTC)(link)
Not my department.

[ Lacking a better idea, he plans to roll with it. Assume everything is real until he gets evidence otherwise. ]

I've heard that one. I wasn't too good with history, but this? Doesn't fit with how things worked out back home.

[ They're missing some tech, for one thing. ]

Somebody smarter than me could probably figure it out, but here we are.
deadthenred: (149)

[personal profile] deadthenred 2019-12-02 07:20 am (UTC)(link)
Yeah, okay.

[ This isn't his department, either. But it's uncomfortably close. ]

Alternate universes. There are a bunch of different timelines, and we've just jumped into one of 'em. [ He thinks about that. ] Maybe pushed.
requiemshark: (007)

[personal profile] requiemshark 2019-12-02 04:47 pm (UTC)(link)
[ Sharkface rocks back on his heels. Alternative universes. That's a new one.

.....still not the strangest thing he's heard of. ]


Okay. Sure. That mean somebody's doing it on purpose, or is this just a side effect?
deadthenred: (❄️  pic#13873842)

[personal profile] deadthenred 2019-12-02 09:17 pm (UTC)(link)
Could be either. But someone's got quite the operation set up.

[ The surgery, the implants. The people who set up this safehouse claim not to be affiliated, not to have those answers, but they've got an operation, too. ]

Might be a coincidence. People find ways to profit off those.
requiemshark: (Default)

[personal profile] requiemshark 2019-12-02 10:28 pm (UTC)(link)
That they do.

[ The funds it’d take just to process everyone and make up documents are nothing to sneeze at. But the modifications, the goddamn superpowers they supposedly all have now, that’s something else entirely. Someone, somewhere, has dropped a whole lot of resources on a group of strangers. The fact that he can’t remember any of it nags at him. There are too many details missing, too much effort expended for seemingly no reward. Even if this is all a coincidence somebody’s jumped on, this sort of operation takes a lot of capital to maintain. And apparently it’s been going on for a while. ]

Somebody’s gone to the effort, but I’m not seeing what they gain from it.
deadthenred: (❄️ pic#13791106)

[personal profile] deadthenred 2019-12-03 02:53 am (UTC)(link)
Which means there's some other factor we aren't considerin', probably.

[ He lowers his head for a moment, thinking. Bucky doesn't like any of this. Having his memory altered doesn't sit any better the second time. Or the seventieth. ]

You and I are soldiers, but the rest of the people here? [ He tilts his head to the room they're in, crowded even though he and Ephemera have enough space for talking and not being overheard. Some of the Displaced look like they've seen a fight or two, but some of them look sixteen. ]

(no subject)

[personal profile] requiemshark - 2019-12-03 03:10 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-03 23:45 (UTC) - Expand

(no subject)

[personal profile] requiemshark - 2019-12-04 00:14 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-07 02:28 (UTC) - Expand

(no subject)

[personal profile] requiemshark - 2019-12-07 02:49 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-07 03:25 (UTC) - Expand

(no subject)

[personal profile] requiemshark - 2019-12-07 03:34 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-07 03:44 (UTC) - Expand

(no subject)

[personal profile] requiemshark - 2019-12-07 03:51 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-07 03:56 (UTC) - Expand

(no subject)

[personal profile] requiemshark - 2019-12-07 15:00 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-07 21:51 (UTC) - Expand

(no subject)

[personal profile] requiemshark - 2019-12-07 21:58 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-08 00:19 (UTC) - Expand

(no subject)

[personal profile] requiemshark - 2019-12-08 00:30 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-08 00:35 (UTC) - Expand

(no subject)

[personal profile] requiemshark - 2019-12-08 00:44 (UTC) - Expand

(no subject)

[personal profile] deadthenred - 2019-12-08 02:13 (UTC) - Expand